Translations:Alte sisteme:Waruri/12/en

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Development and information

  • This type of war is held every Sunday, between 20:00-21:00, the turf is placed outside of the cicies and is shaped like a tricolor, displaying the 3 colors of the gangs which formed the winning alliance.
  • The alliances are completely randomly formed when the war begins, foming 3 alliances with 3 gangs each.
  • The participants members at this war type can leave the turf, but they can't cause damages to other gangsters outside of the turf or from outside the turf.
  • Every alliance has the spawn points outside the turf, at opposite corners and at equal distances.
  • For this war type, the main target is to obtain kills as much as possible, having as as much as least deaths is possible, all statistics being the result of the division of number of kills to number of deaths (named KDR).
  • The winning alliance will be the one which has the highest arithmetic mean of the KDRs, so all the gangs inside an alliance has to obtain the best scores, because a single weak KDR of one gang will get down the whole alliance.
  • The gangs in the same alliance can communicate using /gc command.
  • The gang leaders are able to change the minimum required rank to use /gc, by using /setgc command.
  • When the war is finished, all of the members will be respawned and 10 seconds later the statistics of the war will be displayed using a special table.
  • The members of the gangs in the winning alliance will be awarded with a new countable achievement, which can be obtained at every victory of this type.