Translations:Alte sisteme:Events/10/en

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Conducting events

  • After the event has been approved by the administrative team, its organizer and selected helpers will be teleported to the location chosen for conducting the event.
  • The event won't be open to the public until the organizer allows acces to it. To do that, the organizer has to mark a point of teleportation for the players that will join, using the /emark command, after which will be able to start the joins by using the command /startjoins.
  • From now on, any player that fulfills the requirements set by the organizer can join using the command /join.
  • The organizer can stop the joins using the /stopjoins command, at which point the event will start.

The organizer and its helpers will be given a set of administrative commands to facilitate the best possible event conducting. The commands will be usable only on the players currently participating in the event. To see a list with all this commands, you can use the /eventhelp command.

  • During the event, any admin or helper level 2+ will be able to join the event as a helper.