Other Systems: Wars
Wars are armed confrontations between gangs which may result in the gain of turfs, respect or supremacy.
Cuprins
Classic Wars
Development and information
- A war lasts for 30 minutes and the maximum number of wars a gang can take part in daily is 4.
- During the entire war, gang members have the duty of killing as many enemies as possible or to maintain supremacy over the area, so they can earn points and ultimately win the turf.
- Wars are being held inside a different virtual-world than the one normal users play in, so they won't be influenced.
- Gangsters must destroy their adversaries by using weapons such as: Desert Eagle (Deagle), M4, AK47, Rifle, TEC-9 and Combat Shotgun.
- Once having entered the turfs with their gang's vehicle, gangsters have 10 seconds to position them favourably. After the 10 seconds have elapsed, the players will be kicked out of their vehicles, if they haven't already exited them.
- Moreover, gang members cannot enter vehicles that are on the turf.
- A 30-minute war spans over 15 rounds.
- For a gang to win the war, they must have been victorious in at least 8 rounds.
- To win a round, a gang must have a higher score than the others.
- If both gangs have the same score, the one defending the turf wins the round.
- At the end of every war, it is calculated the best score amongst the winners and the worst score amongst the losers.
- On B-Zone's RPG servers, the wars take place on Monday, Tuesday, Wednesday, Thursday and Friday, from 20:00 to 22:00 (RO, GMT+2). During the summer, the wars are held between 13:00 and 15:00 (RO, GMT+2).
- When a gang fights a war, its members can observe on their map the disputed turf switching colours between the attacker's and the defendant's (to see turfs on the map, use /turfs in-game).
- The gang helicopter cannot be used in a war, but only terrestrial vehicles.
- Every gang member must follow their leader's and subleader's instructions.
Distributing weapons
- Gangsters must have the job Arms Dealer when they fight in a war.
- Gangsters are required to create weapons for team-mates when requested.
- To sell weapons, use /sellgun.
- To be able to sell weapons, gang members need materials.
- There are two commands which control the gang's materials safe: /fput materials and /fget materials.
- Learn more about materials on our page dedicated to the Arms Dealer job.
Weapons based on rank
- Rank 1: The command available to use is /order 1, which provides a Deagle.
- Rank 2: The command available to use is /order 2, which provides a Deagle and a M4.
- Rank 4: The command available to use is /order 3, which provides a Deagle, a M4, a TEC-9 and a Combat Shotgun.
- Rank 6: The command available to use is /order 4, which provides a Deagle, a M4, a TEC-9, a Combat Shotgun and a Country Rifle.
Note: The /order command is available only inside the HQ.
Drugs
If a gangster runs low on health, they can use drugs to replenish it. Based on their type, drugs can be classified as follows:
- Marijuana - executing /usedrugs marijuana consumes 2 grams of drugs. This substance gives the player 5HP, but also 2% addiction and possible side effects such as dizziness.
- Cocaine - it can be consumed through /usedrugs cocaine. Four grams are deducted off your total drug amount. You will receive 20HP, but also 4% addiction and possible side effects such as dizziness.
- Ecstasy - it can be used through /usedrugs ecstasy. Eight grams of drugs will get consumed. It gives out 50HP and 10% addiction. Unlike other drugs, it has an unusual side effect: the character will fall to the ground for 10 seconds. Meanwhile, it is useless to try /stopanim.
- Meth or methamphetamine - this is the strongest of all, but also the most useful. Typing in /usedrugs meth will take 12 grams off your total. The player get 100% HP, 20% addiction and becomes motionless for 20 seconds.
Note 1: To control the gang's drugs safe, the commands /fput drugs and /fget drugs are available.
Note 2: This addiction level can be lowered at Los Santos' Hospital, by using /rehab.
Note 3: Learn more about this by visiting our page dedicated to Drugs.
Commands commonly used in times of war
/order
This command is used by a gangster to order a particular weapon package (these packages are available depending on the gangster's rank). You only need to specify the ID of the package. Note: There are 4 different weapon packages. Example: /order 2.
/turfs
It is available to every player on our RPG servers, but is most commonly used amongst gangsters. The command displays on the radar and on the map (ESC-MAP) the turfs coloured according to the gang that owns them. In times of war, the /turfs command shows the position of involved gangsters on the map as a coloured marker (based on their affiliation).
/fvr
This command respawns all unoccupied faction vehicles. It is highly used in times of war.
/f
The command sends a message on your faction's chat (only if you are part of any). It is available for all factions, except for police departments that use /r.
Example: "/f message"
Deathmatch War
Development and Information
- This war type is held every Saturday, between 20:00-21:00, the turf is placed outside the cities1 and has the color of the winning gang.
- The members situated on the deathmatch war turf can't leave it.
- The gangsters will be respawned directly on the turf, at a random position chosen by the server.
- For this war type, the main target is to obtain kills as much as is possible, the deaths being insignificant for the determination of the winning gang. Therefore, the gang which will win the turf will be the gang which sums up the highest number of kills.
- Also, the best member of the war will be the gagster who has killed the most enemyes and the worst member of the war will be the gangster who has killed the least enemyes.
- After the war ending, all the members will be respawned and the statistics for the war will be displayed 10 seconds later, using a special table2.
Winning gang members will be awarded with a new countable achievement, which can be obtained at every winning of this type.
Alliance War
- This type of war is held every Sunday, between 20:00-21:00, the turf is placed outside of the cicies and is shaped like a tricolor, displaying the 3 colors of the gangs which formed the winning alliance.
- The alliances are completely randomly formed when the war begins, foming 3 alliances with 3 gangs each.
- The participants members at this war type can leave the turf, but they can't cause damages to other gangsters outside of the turf or from outside the turf.
- Every alliance has the spawn points outside the turf, at opposite corners and at equal distances.
- For this war type, the main target is to obtain kills as much as possible, having as as much as least deaths is possible, all statistics being the result of the division of number of kills to number of deaths (named KDR).
- The winning alliance will be the one which has the highest arithmetic mean of the KDRs, so all the gangs inside an alliance has to obtain the best scores, because a single weak KDR of one gang will get down the whole alliance.
- The gangs in the same alliance can communicate using /gc command.
- The gang leaders are able to change the minimum required rank to use /gc, by using /setgc command.
- When the war is finished, all of the members will be respawned and 10 seconds later the statistics of the war will be displayed using a special table.
- The members of the gangs in the winning alliance will be awarded with a new countable achievement, which can be obtained at every victory of this type.
Informatii generale cu privire la cele doua tipuri de waruri
Generalitati
- A fost adăugat un nou titlu denumit "best killstreak", care va fi deținut de gangsterul care reușește să omoare cei mai mulți adversari fără să fie omorât.
- În timpul war-urilor, gangsterii vor vizualiza statistici diverse în partea dreaptă-jos a ecranului, actualizate în timp real.
- Pentru a ajunge pe teritoriul special, se va proceda ca în cazul war-urilor normale (prin părăsirea HQ-ului), moment în care veți avea de ales între a ieși în afara HQ-ului ca de obicei, sau a fi teleportați la locația war-ului.
- Aceste tipuri de war-uri se desfășoară pe o durată de 60 de minute.
- De fiecare dată când un gangster moare pe teritoriu, va fi plasat spectator asupra jucătorului care l-a omorât timp de 10 secunde și abia apoi respawnat.
- Atunci când intrați în war, vi se vor prezenta aliații și adversarii prin mesaje în chat.
- Aliații (cei cărora nici nu le puteți cauza damage) vor fi afișați pe radar prin culoarea verde, iar inamicii prin culoarea roșu.
- Acest tip de war utilizează arme gratuite, pe care le puteți obține utilizând comanda /guns (prin dialoguri succesive veți alege arma principala și arma secundară). De asemenea, la fiecare respawn veți primi ultimele două arme selectate.
- Cele două tipuri de waruri sunt OPȚIONALE, membrii nefiind obligati sa participe, este lipsit de orice tip de vehicule și se desfășoară într-un virtual-world unic.
- Dacă din diverse motive un war este întrerupt (nefinalizat), statisticile acestuia se vor șterge.
Distribuirea armelor
- Spre deosebire de warurile clasice, unde armele sunt comandate la HQ prin intermediul comenzii /order, in warurile de suprematie, armele sunt procurate cu ajutorul comenzii /guns, care odata actionata va genera dialoguri succesive prin care jucatorul isi va putea alege prima, respectiv cea de-a doua arma (primary & secondary).
- Dupa deces, jucatorul va fi respawnat cu ultimele doua arme comandate folosind comanda /guns.
- Pentru a schimba armele, jucatorul poate actiona comanda /guns si alegandu-si noile arme prin acelasi tip de dialog succesiv.
Comenzile disponibile
/turfs
Această comandă este disponibilă pentru toți jucătorii serverelor RPG, însă cel mai des este utilizată de către gangsteri. Comanda în sine afișează atât pe mini-radar cât și pe întreaga hartă din meniul jocului (ESC-MAP), teritoriile colorate în funcție de culoarea gangului care îl deține. În timpul războaielor între gangsteri, folosirea comenzii /turfs arată gangsterii implicați drept puncte pe hartă, colorate în funcție de echipa din care fac parte.
/fvr
Utilizarea comenzii are ca efect respawnarea vehiculelor neocupate ale facțiunii. Este o comandă extrem de utilizată în timpul warurilor.
/f
Comanda transmite un mesaj către chatul facţiunii din care faceţi parte (doar în cazul în care faceţi parte din una). Comanda este prezentă la toate facţiunile exceptând departamentele de poliţie unde se foloseste /r. Exemplu: "/f mesaj"
/guns
Comanda genereaza un dialog succesiv prin care jucatorii isi pot comanda arme (pe rand, primary si secondary) in timpul war-urilor de suprematie.
/score
Utilizând comanda /score se poate obține o listă a statisticilor gang-urilor, ordonate descrescător.
/top
Comanda /top va afișa numele gang-urilor care dețin teritoriile pentru cele 2 noi tipuri de war-uri.
/leavewar
Pentru a părăsi runda de war se poate utiliza aceasta comanda, însă timp de 3 minute nu veți mai putea re-intra.
Legături externe
Pagina warurilor RPG.B-ZONE.RO
Pagina warurilor RPG2.B-ZONE.RO
Pagina warurilor RPG3.B-ZONE.RO
Pagina warurilor RPG4.B-ZONE.RO