Factiuni:FBI/en: Diferență între versiuni
(Pagină nouă: == /shield == Using this command you'll be able to buy, use or remove a shield. *To buy a shield, you'll have to type ''/shield buy'' while inside a department's armoury. *To use a...) |
Tupi (Discuție | contribuții) (Pagină nouă: The command requires the name or ID of the player whose property you wish to confiscate and the item's name.<br /> ''Example: /confiscate Madalin Drugs'' <br /> ''Note: Command ava...) |
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(Nu s-au afișat 43 de versiuni intermediare efectuate de alți 6 utilizatori) | |||
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− | <languages />[[File:fbiLogo.png|thumb|300px]][[File:fbihq.png|thumb|350px]] | + | <languages />[[File:fbiLogo.png|thumb|300px|Department logo]][[File:fbihq.png|thumb|350px|HQ location]][[File:Dept.jpg|thumb|500px|HQ]][[File:fbi.png|thumb|350px|Agent]] |
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Federal Bureau of Investigations is a governmental department with a great importance in solving criminal cases in all of the three cities. | Federal Bureau of Investigations is a governmental department with a great importance in solving criminal cases in all of the three cities. | ||
− | With their headquarters in San Fierro, agents enjoy a spacious building where they can work undisturbed.<br /> Leading the faction with an iron fist, the director hand-picks agents capable of working under pressure. Having at their disposal state-of-the-art vehicles able to break any speed limit, the agents manage to catch even the fastest criminals. | + | With their headquarters in San Fierro, agents enjoy a spacious building where they can work undisturbed.<br /> Leading the faction with an iron fist, the director hand-picks agents capable of working under pressure. Having at their disposal state-of-the-art vehicles able to break any speed limit, the agents manage to catch even the fastest criminals. |
If you like severity and adrenalin, this is the perfect place for you. | If you like severity and adrenalin, this is the perfect place for you. | ||
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+ | = Faction Skins = | ||
+ | '''Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.''' | ||
+ | ==Skin ID 295 - Leader / Rank 6 == | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Skins/295.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Director (Leader) / Assistant Director (6)''' | ||
+ | |||
+ | ==Skin ID 286 - Rank 5== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Skins/286.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Section Chief (5)''' | ||
+ | |||
+ | ==Skin 166 - Rank 4 and 3 == | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Skins/166.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Special Agent in Charge (4) / Supervisory Special Agent (3)''' | ||
+ | |||
+ | ==Skin ID 164 - Rank 2 == | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Skins/164.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Special Agent (2)''' | ||
+ | |||
+ | ==Skin ID 163 - Rank 1 == | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Skins/163.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Professional Staff (1)''' | ||
+ | |||
+ | ==Skin ID 76 - Female== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Skins/76.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | |||
+ | = Faction Vehicles = | ||
+ | |||
+ | ==FBI Rancher== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Vehicles/490.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Vehicle: ID 490'''<br /> | ||
+ | '''Color: ID 0'''<br /> | ||
+ | '''Number of vehicles: 26'''<br /> | ||
+ | '''Max speed: 157 KM/h'''<br /> | ||
+ | '''Available in DealerShip: No'''<br /> | ||
+ | ==S.W.A.T== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Vehicles/601.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Vehicle: ID 601'''<br /> | ||
+ | '''Color: ID 0'''<br /> | ||
+ | '''Number of vehicles: 2'''<br /> | ||
+ | '''Max speed: 110 KM/h'''<br /> | ||
+ | '''Available in DealerShip: No'''<br /> | ||
+ | ==Bullet== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Vehicles/541.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Vehicle: ID 541'''<br /> | ||
+ | '''Color: ID 0'''<br /> | ||
+ | '''Number of vehicles: 5'''<br /> | ||
+ | '''Max speed: 203 KM/h'''<br /> | ||
+ | '''Available in DealerShip: [https://wiki.b-zone.ro/index.php?title=Standard_Vehicles#Bullet Yes]'''<br /> | ||
+ | ==NRG-500== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Vehicles/522.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Vehicle: ID 522'''<br /> | ||
+ | '''Color: ID 0'''<br /> | ||
+ | '''Number of vehicles: 3'''<br /> | ||
+ | '''Max speed: 191 KM/h'''<br /> | ||
+ | '''Available in DealerShip: [https://wiki.b-zone.ro/index.php?title=Standard_Vehicles#NRG-500 Yes]'''<br /> | ||
+ | ==FBI Truck== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Vehicles/528.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Vehicle: ID 528'''<br /> | ||
+ | '''Color: ID 0'''<br /> | ||
+ | '''Number of vehicles: 5'''<br /> | ||
+ | '''Max speed: 157 KM/h'''<br /> | ||
+ | '''Available in DealerShip: No'''<br /> | ||
+ | ==Police Maverick== | ||
+ | <img | ||
+ | src="https://www.rpg2.b-zone.ro/public/img/Vehicles/497.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | '''Vehicle: ID 497'''<br /> | ||
+ | '''Color: ID 0'''<br /> | ||
+ | '''Number of vehicles: 1'''<br /> | ||
+ | '''Max speed: 176 KM/h'''<br /> | ||
+ | '''Available in DealerShip: No''' | ||
= Revenues = | = Revenues = | ||
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=== Rank 1 === | === Rank 1 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1 | ||
=== Rank 2 === | === Rank 2 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2 | ||
=== Rank 3 === | === Rank 3 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3 | ||
=== Rank 4 === | === Rank 4 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4 | ||
=== Rank 5 === | === Rank 5 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5 | ||
=== Rank 6 and Leader === | === Rank 6 and Leader === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6 | ||
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=== Rank 1 === | === Rank 1 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6 | ||
=== Rank 2 === | === Rank 2 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7 | ||
=== Rank 3 === | === Rank 3 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8 | ||
=== Rank 4 === | === Rank 4 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9 | ||
=== Rank 5 === | === Rank 5 === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2 | ||
=== Rank 6 and Leader === | === Rank 6 and Leader === | ||
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1 | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1 | ||
− | |||
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1 | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1 | ||
<br />Note: | <br />Note: | ||
*'''''random(15)''' is a random number between 1 and 15.'' | *'''''random(15)''' is a random number between 1 and 15.'' | ||
− | |||
= Specific Commands = | = Specific Commands = | ||
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== /mdc == | == /mdc == | ||
− | + | The command provides information about a player's criminal record. Provides a single parameter, name or ID of the player you want to verify.<br /> | |
− | The server will | + | The server will show you the name of the player, the total amount of crimes committed on the server, wanted level, the total number of arrests, the number of crimes for which he has not yet been sent to prison, information about each active crime not punished yet and the number of police officers which are following the suspect at that moment. In order to use the command, you must be in any vehicle of a department, in a personal vehicle if you are a member of rank 3+ or in prison. <br /> |
− | ''Example: /mdc | + | ''Example: /mdc Nic.eXe'' <br /> |
− | + | "Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard." | |
== /arrest == | == /arrest == | ||
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== /punish == | == /punish == | ||
− | The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player | + | The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player, the server setting the amount of seconds for the punishment automatically.<br /> |
− | ''Example: /punish Adi007 | + | ''Example: /punish Adi007'' <br /> |
''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
== /confiscate == | == /confiscate == | ||
− | It enables you to confiscate the drugs, materials or | + | It enables you to confiscate the drugs, materials, weapons or weapon license of a player |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
The command requires the name or ID of the player whose property you wish to confiscate and the item's name.<br /> | The command requires the name or ID of the player whose property you wish to confiscate and the item's name.<br /> | ||
− | ''Example: /confiscate | + | ''Example: /confiscate Madalin Drugs'' <br /> |
− | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | + | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard. FBI is limited using this command than police departments.'' |
== /gov == | == /gov == | ||
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== /lawyer == | == /lawyer == | ||
This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.<br /> | This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.<br /> | ||
− | ''Note #1: The price for such points can go as low as $ | + | ''Note #1: The price for such points can go as low as $5.000 and as high as $20.000.''<br /> |
''Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ''Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
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*To remove the shield from the skin (and its effect), you have to type ''/shield remove''. | *To remove the shield from the skin (and its effect), you have to type ''/shield remove''. | ||
*A cop can have a maximum of one shield, the price of a shield being $500. | *A cop can have a maximum of one shield, the price of a shield being $500. | ||
− | *The presence of a shield will absorb 100 damage units (the equivalent of an armour) only if the damage is done by guns with bullets (not *explosions | + | *The presence of a shield will absorb 100 damage units (the equivalent of an armour) only if the damage is done by guns with bullets (not *explosions). |
*The shield will disappear if the cop gets in a vehicle. | *The shield will disappear if the cop gets in a vehicle. | ||
*The cop cannot constantly run while having an active shield, he'll be periodically blocked due to ''being tired''. | *The cop cannot constantly run while having an active shield, he'll be periodically blocked due to ''being tired''. | ||
− | == | + | == /undercover == |
+ | This command offers an agent an undercover identity. You need to have at least rank 2+ to be able to use the command. | ||
− | == | + | == /namecover == |
− | + | This command offers an agent a new name, if they are undercover. You need at least rank 5+ to be able to use this command. | |
− | == | + | == /ftalkpower == |
− | + | With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank. | |
− | == | + | == /fwithdrawpower == |
− | + | With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ. | |
− | == RPG server | + | == /tduty == |
− | [http://www. | + | With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests. |
+ | |||
+ | == /ftalkpower == | ||
+ | Prin aceasta comandă un membru cu rang 5+ poate dezactiva chatul facțiunii pentru membrii cu rank mai mic decât cel ales de el. | ||
+ | |||
+ | == /fwithdrawpower == | ||
+ | Prin această comandă liderul facțiunii poate stabili rank-ul minim pentru extragerea banilor, drogurilor și respectiv al materialelor din HQ. | ||
+ | |||
+ | == /tduty == | ||
+ | Prin această comandă cei care sunt desemnați cu funcția de tester de către liderul facțiunii se pot pune la datorie pentru a putea efectua teste de intrare în facțiune. | ||
+ | |||
+ | = Useful Links = | ||
+ | |||
+ | == RPG server 1(RPG1) == | ||
+ | [http://www.rpg.b-zone.ro/factions/apply/fbi Apply in Federal Bureau of Investigations]<br />[http://www.rpg.b-zone.ro/factions/members/fbi Members of Federal Bureau of Investigations]<br />[http://www.rpg.b-zone.ro/factions/reports/fbi Complaints for Federal Bureau of Investigations]<br />[http://www.rpg.b-zone.ro/factions/factionReports/fbi Activity Reports of Federal Bureau of Investigations]<br />[http://www.rpg.b-zone.ro/factions/logs/fbi Logs for Federal Bureau of Investigations]<br />[http://www.rpg.b-zone.ro/factions/applications/fbi List of applications for Federal Bureau of Investigations] | ||
= Similar Pages = | = Similar Pages = | ||
− | <code>[[Factiuni:SFPD|• SF Police Departament]]</code><br /> | + | <code>[[Factiuni:SFPD/en|• SF Police Departament]]</code><br /> |
− | <code>[[Factiuni:LVPD|• LV Police Departament]]</code><br /> | + | <code>[[Factiuni:LVPD/en|• LV Police Departament]]</code><br /> |
− | <code>[[Factiuni:LSPD|• LS Police Departament]]</code><br /> | + | <code>[[Factiuni:LSPD/en|• LS Police Departament]]</code><br /> |
− | <code>[[Factiuni:National_Guard|• National Guard]]</code> | + | <code>[[Factiuni:National_Guard/en|• National Guard]]</code> |
Versiunea curentă din 5 iulie 2023 01:32
Cuprins
- 1 General Presentation
- 2 Faction Skins
- 3 Faction Vehicles
- 4 Revenues
- 5 Specific Commands
- 5.1 /fvr
- 5.2 /clothes
- 5.3 /m
- 5.4 /su
- 5.5 /mdc
- 5.6 /arrest
- 5.7 /wanted
- 5.8 /nearwanted
- 5.9 /clear
- 5.10 /cuff & /uncuff
- 5.11 /punish
- 5.12 /confiscate
- 5.13 /gov
- 5.14 /duty
- 5.15 /lawyer
- 5.16 /tazer
- 5.17 /opengate
- 5.18 /frisk
- 5.19 /backup
- 5.20 /cbackup
- 5.21 /ram
- 5.22 /jaillist
- 5.23 /untie
- 5.24 /ms
- 5.25 /shield
- 5.26 /undercover
- 5.27 /namecover
- 5.28 /ftalkpower
- 5.29 /fwithdrawpower
- 5.30 /tduty
- 5.31 /ftalkpower
- 5.32 /fwithdrawpower
- 5.33 /tduty
- 6 Useful Links
- 7 Similar Pages
General Presentation
Federal Bureau of Investigations is a governmental department with a great importance in solving criminal cases in all of the three cities.
With their headquarters in San Fierro, agents enjoy a spacious building where they can work undisturbed.
Leading the faction with an iron fist, the director hand-picks agents capable of working under pressure. Having at their disposal state-of-the-art vehicles able to break any speed limit, the agents manage to catch even the fastest criminals.
If you like severity and adrenalin, this is the perfect place for you.
Faction Skins
Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.
Skin ID 295 - Leader / Rank 6
Director (Leader) / Assistant Director (6)
Skin ID 286 - Rank 5
Section Chief (5)
Skin 166 - Rank 4 and 3
Special Agent in Charge (4) / Supervisory Special Agent (3)
Skin ID 164 - Rank 2
Special Agent (2)
Skin ID 163 - Rank 1
Professional Staff (1)
Skin ID 76 - Female
Faction Vehicles
FBI Rancher
Vehicle: ID 490
Color: ID 0
Number of vehicles: 26
Max speed: 157 KM/h
Available in DealerShip: No
S.W.A.T
Vehicle: ID 601
Color: ID 0
Number of vehicles: 2
Max speed: 110 KM/h
Available in DealerShip: No
Bullet
Vehicle: ID 541
Color: ID 0
Number of vehicles: 5
Max speed: 203 KM/h
Available in DealerShip: Yes
NRG-500
Vehicle: ID 522
Color: ID 0
Number of vehicles: 3
Max speed: 191 KM/h
Available in DealerShip: Yes
FBI Truck
Vehicle: ID 528
Color: ID 0
Number of vehicles: 5
Max speed: 157 KM/h
Available in DealerShip: No
Police Maverick
Vehicle: ID 497
Color: ID 0
Number of vehicles: 1
Max speed: 176 KM/h
Available in DealerShip: No
Revenues
Rank 1
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1
Rank 2
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2
Rank 3
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3
Rank 4
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4
Rank 5
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5
Rank 6 and Leader
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
Rank 1
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
Rank 2
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7
Rank 3
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8
Rank 4
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9
Rank 5
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2
Rank 6 and Leader
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1
Note:
- random(15) is a random number between 1 and 15.
Specific Commands
/fvr
When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction.
/clothes
In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.
/m
Through this command, a police department member can send a message visible to players within a certain range, containing their rank and the message itself.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/su
Used by police officers to grant a wanted level to a player. It requires the name or ID of the suspect.
Example: /su Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/mdc
The command provides information about a player's criminal record. Provides a single parameter, name or ID of the player you want to verify.
The server will show you the name of the player, the total amount of crimes committed on the server, wanted level, the total number of arrests, the number of crimes for which he has not yet been sent to prison, information about each active crime not punished yet and the number of police officers which are following the suspect at that moment. In order to use the command, you must be in any vehicle of a department, in a personal vehicle if you are a member of rank 3+ or in prison.
Example: /mdc Nic.eXe
"Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard."
/arrest
It only requires the name or ID of the player soon to be arrested.
Example: /arrest Adi007
When using this command, a suspect with a wanted level can be sent to jail. For a person to be arrested, a department member has to type in the said command inside the prison or while driving a department-owned vehicle, near the specially-arranged locations within department HQs, having taken the suspect in custody.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/wanted
Displays an informative list of all the suspects on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/nearwanted
Displays a list of information regarding all of the suspects in close proximity to your location.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/clear
It's being used to remove a player's wanted level.
The command requires the name or ID of the player whose criminal record you wish to clear. Example: /clear Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/cuff & /uncuff
When using /cuff, a police department member can handcuff a player. When using /uncuff, a player can be freed from the handcuffs. Both of the commands require the name or ID of the said player.
Example: /cuff Adi007 & /uncuff Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/punish
The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player, the server setting the amount of seconds for the punishment automatically.
Example: /punish Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/confiscate
It enables you to confiscate the drugs, materials, weapons or weapon license of a player
The command requires the name or ID of the player whose property you wish to confiscate and the item's name.
Example: /confiscate Madalin Drugs
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard. FBI is limited using this command than police departments.
/gov
It's used to send a governmental announcement across the whole server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/duty
In order for department members to apply legal sanctions to players breaking the rules, they need to get equipped first. To do this, the command /duty is used.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/lawyer
This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.
Note #1: The price for such points can go as low as $5.000 and as high as $20.000.
Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/tazer
The command installs an attachment to your pistol. When shooting with it, having the attachment installed, the suspect will get frozen for 8 seconds.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/opengate
This opens a certain gate inside the jail.
It requires the ID of the gate you wish to open.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/frisk
To find out what items a player has on him, /frisk shall be used. It displays the weapons his carrying, the amount of drugs and materials.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/backup
If a department members requires assistance against criminals, they can use this command. Every police unit will be notified and have a red checkpoint marked on their map, ultimately leading them to the officer in distress.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/cbackup
This cancels an assistance request priorly sent via /backup.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/ram
It has the same effect as the command /enter. However, it is used only if an officer has to enter a faction/house to apprehend a criminal.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/jaillist
Typing it in will display a few details about all the detainees logged on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/untie
A police officer can free a player tied by gangsters in the course of an abduction.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/ms
This commands sends a specific message to the criminal, informing him that he's being chased by the police and ordering him to pull over immediately or surrender. For the message to be successfully sent tot the criminal, you have to be in close proximity to him and have an active checkpoint generated by the /find command following the wanted player.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/shield
Using this command you'll be able to buy, use or remove a shield.
- To buy a shield, you'll have to type /shield buy while inside a department's armoury.
- To use a shield, you'll have to type /shield use and a shield will get attached to your skin.
- To remove the shield from the skin (and its effect), you have to type /shield remove.
- A cop can have a maximum of one shield, the price of a shield being $500.
- The presence of a shield will absorb 100 damage units (the equivalent of an armour) only if the damage is done by guns with bullets (not *explosions).
- The shield will disappear if the cop gets in a vehicle.
- The cop cannot constantly run while having an active shield, he'll be periodically blocked due to being tired.
/undercover
This command offers an agent an undercover identity. You need to have at least rank 2+ to be able to use the command.
/namecover
This command offers an agent a new name, if they are undercover. You need at least rank 5+ to be able to use this command.
/ftalkpower
With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank.
/fwithdrawpower
With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ.
/tduty
With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests.
/ftalkpower
Prin aceasta comandă un membru cu rang 5+ poate dezactiva chatul facțiunii pentru membrii cu rank mai mic decât cel ales de el.
/fwithdrawpower
Prin această comandă liderul facțiunii poate stabili rank-ul minim pentru extragerea banilor, drogurilor și respectiv al materialelor din HQ.
/tduty
Prin această comandă cei care sunt desemnați cu funcția de tester de către liderul facțiunii se pot pune la datorie pentru a putea efectua teste de intrare în facțiune.
Useful Links
RPG server 1(RPG1)
Apply in Federal Bureau of Investigations
Members of Federal Bureau of Investigations
Complaints for Federal Bureau of Investigations
Activity Reports of Federal Bureau of Investigations
Logs for Federal Bureau of Investigations
List of applications for Federal Bureau of Investigations
Similar Pages
• SF Police Departament
• LV Police Departament
• LS Police Departament
• National Guard