Factions:SFPD

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Department logo
HQ location
HQ
Policeman


General Presentation

San Fiero Police Department is a governmental institution that's fighting criminality on the streets of San Fierro with the help of modern weaponry and their special vehicles. Like the two other local departments, LS Police Departament and LV Police Departament, the SF Police Department is divided into two main teams:

  1. The Roads Team
  2. The S.W.A.T. Team

The Roads team is managing traffic and issuing tickets to players who are going too fast or who are ignoring other traffic rules. The S.W.A.T. team is composed of experienced detectives, who had been promoted from the rank of officer, and who are now taking action to catch the city's criminals.
If you know what civic virtue is and you like to abide by the law, here is the perfect place for you.

Faction Skins

Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.

Skin ID 265 - Leader

  • SF Chief (Leader)


Skin ID 267 - Rank 6

  • SF Assistant Chief (6)


Skin ID 283 - Rank 5

  • SF Captain (5)


Skin ID 266 - Rank 4

  • SF Lieutenant (4)


Skin ID 281 - Rank 3

  • SF Sergeant (3)


Skin ID 280 - Rank 2

  • SF Detective (2)


Skin ID 71 - Rank 1

  • SF Officer (1)


Skin ID 307 - Female


Faction Vehicles

HPV-1000


  • Vehicle: ID 523
  • Color: ID 1 & 0
  • Number of vehicles: 8
  • Available in DealerShip: No

NRG-500


  • Vehicle: ID 522
  • Color: ID 1 & 0
  • Number of vehicles: 3
  • Available in DealerShip: Yes

Police Car


  • Vehicle: ID 598
  • Color: ID 1 & 0
  • Number of vehicles: 23
  • Available in DealerShip: No

Infernus


  • Vehicle: ID 411
  • Color: ID 1 & 0
  • Number of vehicles: 5
  • Available in DealerShip: Yes

Police Rancher


  • Vehicle: ID 599
  • Color: ID 1 & 0
  • Number of vehicles: 1
  • Available in DealerShip: No

Police Maverick


  • Vehicle: ID 497
  • Color: ID 1 & 0
  • Number of vehicles: 1
  • Available in DealerShip: No

Enforcer


  • Vehicle: ID 427
  • Color: ID 1 & 0
  • Number of vehicles: 1
  • Available in DealerShip: No

Predator


  • Vehicle: ID 430
  • Color: ID 1 & 0
  • Number of vehicles: 1
  • Available in DealerShip: No

Revenues

For players without a premium account

Rank 1

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1

Rank 2

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2

Rank 3

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3

Rank 4

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4

Rank 5

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5

Rank 6 and Leader

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6

For players with premium account

Rank 1

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6

Rank 2

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7

Rank 3

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8

Rank 4

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9

Rank 5

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2

Rank 6 and Leader

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1


Note:

  • random(15) is a random number between 1 and 15.


Specific Commands

/fvr

When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction.

/clothes

In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.

/m

Through this command, a police department member can send a message visible to players within a certain range, containing their rank and the message itself.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/su

Used by police officers to grant a wanted level to a player. It requires the name or ID of the suspect.
Example: /su Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/mdc

The command provides information about a player's criminal record. Provides a single parameter, name or ID of the player you want to verify.
The server will show you the name of the player, the total amount of crimes committed on the server, wanted level, the total number of arrests, the number of crimes for which he has not yet been sent to prison, information about each active crime not punished yet and the number of police officers which are following the suspect at that moment. In order to use the command, you must be in any vehicle of a department, in a personal vehicle if you are a member of rank 3+ or in prison.
Example: /mdc Nic.eXe
"Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard."

/arrest

It only requires the name or ID of the player soon to be arrested. Example: /arrest Adi007
When using this command, a suspect with a wanted level can be sent to jail. For a person to be arrested, a department member has to type in the said command inside the prison or while driving a department-owned vehicle, near the specially-arranged locations within department HQs, having taken the suspect in custody.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/wanted

Displays an informative list of all the suspects on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/nearwanted

Displays a list of information regarding all of the suspects in close proximity to your location.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/clear

It's being used to remove a player's wanted level. The command requires the name or ID of the player whose criminal record you wish to clear. Example: /clear Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/cuff & /uncuff

When using /cuff, a police department member can handcuff a player. When using /uncuff, a player can be freed from the handcuffs. Both of the commands require the name or ID of the said player.
Example: /cuff Adi007 & /uncuff Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/punish

The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player, the server setting the amount of seconds for the punishment automatically.
Example: /punish Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/confiscate

It enables you to confiscate the drugs, materials or weapons of a player, as well as one of these licenses, if existent:

  1. Driving license
  2. Flying license
  3. Sailing license
  4. Materials license
  5. Weapons license

The command requires the name or ID of the player whose property you wish to confiscate and the item's name, as an exception being the driving license which accepts a third parameter, the number of hours, which is 3 by default and can have a value between 1 and 5.
Example: /confiscate Adi007 Drivinglic
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/gov

It's used to send a governmental announcement across the whole server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/duty

In order for department members to apply legal sanctions to players breaking the rules, they need to get equipped first. To do this, the command /duty is used.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/lawyer

This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.
Note #1: The price for such points can go as low as $5.000 and as high as $20.000.
Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/tazer

The command installs an attachment to your pistol. When shooting with it, having the attachment installed, the suspect will get frozen for 8 seconds.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/opengate

This opens a certain gate inside the jail. It requires the ID of the gate you wish to open.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/frisk

To find out what items a player has on him, /frisk shall be used. It displays the weapons his carrying, the amount of drugs and materials.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/backup

If a department members requires assistance against criminals, they can use this command. Every police unit will be notified and have a red checkpoint marked on their map, ultimately leading them to the officer in distress.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/cbackup

This cancels an assistance request priorly sent via /backup.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/ram

It has the same effect as the command /enter. However, it is used only if an officer has to enter a faction/house to apprehend a criminal.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/jaillist

Typing it in will display a few details about all the detainees logged on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/untie

A police officer can free a player tied by gangsters in the course of an abduction.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/startradar & /stopradar

The execution of the command can only be achieved inside a police vehicle. It requires only the maximum speed allowed.
Example: /startradar 130 - will set the radar's speed limit to 130km/h. To disable the radar, use /stopradar.
Note: Command available for LSPD, SFPD and LVPD.

/ticket

Police officers use this command to issue tickets to players. It requires only the name or ID of the said player.
Example: /ticket 130
Note: Command available for LSPD, SFPD and LVPD.

/radars

The /radars command is available just for rank 4+ members from LSPD, LVPD and SFPD which will show an informative table regarding the placed radars (the name of the cop, the faction, the placement zone and the speed limit).

/ms

This commands sends a specific message to the criminal, informing him that he's being chased by the police and ordering him to pull over immediately or surrender. For the message to be successfully sent tot the criminal, you have to be in close proximity to him and have an active checkpoint generated by the /find command following the wanted player.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.

/shield

Using this command you'll be able to buy, use or remove a shield.

  • To buy a shield, you'll have to type /shield buy while inside a department's armoury.
  • To use a shield, you'll have to type /shield use and a shield will get attached to your skin.
  • To remove the shield from the skin (and its effect), you have to type /shield remove.
  • A cop can have a maximum of one shield, the price of a shield being $500.
  • The presence of a shield will absorb 100 damage units (the equivalent of an armour) only if the damage is done by guns with bullets (not *explosions).
  • The shield will disappear if the cop gets in a vehicle.
  • The cop cannot constantly run while having an active shield, he'll be periodically blocked due to being tired.

/ftalkpower

With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank.

/fwithdrawpower

With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ.

/tduty

With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests.

Useful Links

RPG server 1(RPG1)

Apply in SF Police Department
Members of SF Police Department
Complaints for SF Police Department
Activity Reports of SF Police Department
Logs for SF Police Department
List of applications for SF Police Department


Similar Posts

• LV Police Departament • SF Police Departament • LS Police Departament