Factiuni:Paramedics/en: Diferență între versiuni
Tupi (Discuție | contribuții) (Pagină nouă: == /clothes == In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.) |
Tupi (Discuție | contribuții) |
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(Nu s-au afișat 22 de versiuni intermediare efectuate de același utilizator) | |||
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[[File:parahq.png|thumb|350px|HQ location]] | [[File:parahq.png|thumb|350px|HQ location]] | ||
[[File:pasnice.png|thumb|500px|HQ]] | [[File:pasnice.png|thumb|500px|HQ]] | ||
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= General Presentation = | = General Presentation = | ||
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* If the player dies (respawned from admin / killed by hitman etc.) while en route to a corpse, the player will lose the right to pick up the corpse and the corpse will remain at that location until it decomposes or another medic picks it up. | * If the player dies (respawned from admin / killed by hitman etc.) while en route to a corpse, the player will lose the right to pick up the corpse and the corpse will remain at that location until it decomposes or another medic picks it up. | ||
* If the medic leaves the vehicle in which the medic is transporting a corpse / is heading towards a corpse for 20 seconds, the medic will lose the right to pick it up again or will disappear if already in the vehicle. | * If the medic leaves the vehicle in which the medic is transporting a corpse / is heading towards a corpse for 20 seconds, the medic will lose the right to pick it up again or will disappear if already in the vehicle. | ||
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= Faction Skins = | = Faction Skins = | ||
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==Skin ID 228 - Leader / Rank 6 == | ==Skin ID 228 - Leader / Rank 6 == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/228.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Chief Paramedic (Leader) / Assistant Chief Paramedic (6)''' | '''Chief Paramedic (Leader) / Assistant Chief Paramedic (6)''' | ||
==Skin ID 70 - Rank 5== | ==Skin ID 70 - Rank 5== | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/70.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Paramedic Field Chief (5)''' | '''Paramedic Field Chief (5)''' | ||
==Skin ID 274 - Rank 4 == | ==Skin ID 274 - Rank 4 == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/274.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Paramedic Ambulance Commander (4)''' | '''Paramedic Ambulance Commander (4)''' | ||
==Skin ID 278 - Rank 3 == | ==Skin ID 278 - Rank 3 == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/277.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"> |
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/278.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/279.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Paramedic in Charge (3)''' | '''Paramedic in Charge (3)''' | ||
== Skin ID 275 - Rank 2 == | == Skin ID 275 - Rank 2 == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/275.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Paramedic (2)''' | '''Paramedic (2)''' | ||
== Skin ID 276 - Rank 1 == | == Skin ID 276 - Rank 1 == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/276.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Candidate Paramedic (1)''' | '''Candidate Paramedic (1)''' | ||
== Skin ID 308 - Female == | == Skin ID 308 - Female == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Skins/308.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
+ | |||
= Faction Vehicles = | = Faction Vehicles = | ||
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==Ambulance== | ==Ambulance== | ||
<img | <img | ||
− | src = "https://www. | + | src = "https://www.rpg.b-zone.ro/public/img/Vehicles/416.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> |
'''Vehicle: ID 416'''<br /> | '''Vehicle: ID 416'''<br /> | ||
'''Color: ID 1 & 3'''<br /> | '''Color: ID 1 & 3'''<br /> | ||
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==Police Ranger== | ==Police Ranger== | ||
<img | <img | ||
− | src = "https://www. | + | src = "https://www.rpg.b-zone.ro/public/img/Vehicles/599.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> |
'''Vehicle: ID 599'''<br /> | '''Vehicle: ID 599'''<br /> | ||
'''Color: ID 1 & 3'''<br /> | '''Color: ID 1 & 3'''<br /> | ||
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== Raindance == | == Raindance == | ||
<img | <img | ||
− | src = "https://www. | + | src = "https://www.rpg.b-zone.ro/public/img/Vehicles/563.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> |
'''Vehicle: ID 563'''<br /> | '''Vehicle: ID 563'''<br /> | ||
'''Color: ID 1 & 3'''<br /> | '''Color: ID 1 & 3'''<br /> | ||
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== Romero == | == Romero == | ||
<img | <img | ||
− | src="https://www. | + | src="https://www.rpg.b-zone.ro/public/img/Vehicles/442.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> |
'''Vehicle: ID 442'''<br /> | '''Vehicle: ID 442'''<br /> | ||
'''Color: ID 1 & 3'''<br /> | '''Color: ID 1 & 3'''<br /> | ||
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'''Max speed: 139 KM/h'''<br /> | '''Max speed: 139 KM/h'''<br /> | ||
'''Available in DealerShip: Yes''' <br /> | '''Available in DealerShip: Yes''' <br /> | ||
+ | |||
= Salary = | = Salary = | ||
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=== Rank 6 === | === Rank 6 === | ||
winning = $2,047 | winning = $2,047 | ||
+ | |||
= Specific Commands = | = Specific Commands = | ||
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== /duty == | == /duty == | ||
− | + | In order for a paramedic to receive notifications on the chat about people requesting an ambulance (/service medic), they have to activate this feature using the /duty command.<br /> | |
== /heal == | == /heal == | ||
− | + | This command is used by any paramedic to replenish a player's health bar. | |
== /servicecalls == | == /servicecalls == | ||
− | + | Using this command, the paramedics will be able to see the missed calls. | |
== /rehab == | == /rehab == | ||
− | + | This command decreases the addiction percentage for drugs that a player has. | |
− | == /corpse == | + | == /corpse == |
− | + | This command is used to pick up a corpse. | |
− | '' | + | ''Note: The command is used followed by the corresponding corpse ID. Corpse IDs can range from 0 to 19.'' |
− | + | This command can only be used if: | |
− | * | + | * A minimum of one medic is on duty. |
− | * ID | + | * The corpse ID is valid ~ the ID belongs to an existing corpse to which no other medic is going. |
− | * | + | * Medic is in a Romero or Raindance belonging to the faction. |
== /corpses == | == /corpses == | ||
− | + | This command shows you all spawned corpses on the map. | |
== /ftalkpower == | == /ftalkpower == | ||
− | + | With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank. | |
== /fwithdrawpower == | == /fwithdrawpower == | ||
− | + | With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ. | |
== /tduty == | == /tduty == | ||
− | + | With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests. | |
− | + | = Cadaver System = | |
− | + | ||
− | + | ||
− | = | + | * When a player on the server is killed by a civilian or a member of any faction other than the Paramedics, they will leave behind a corpse at the location where they were killed. |
+ | * There can be a maximum of 20 corpses at a time. If a player is killed, but there are already 20 corpses on the map, that player will not leave a corpse behind. | ||
+ | * These corpses can be picked up by a medic within a maximum of 15 minutes before being dispatched. | ||
+ | * The corpse will only spawn if all these conditions are met: | ||
+ | ** at least 1 medic is on duty | ||
+ | ** the killed player is in Virtual World 0 and inside 0 | ||
+ | ** the limit of existing corpses has not been reached (20 corpses spawned) | ||
+ | ** the player has not left a corpse behind for at least 10 minutes | ||
+ | ** both the killed player and the player who killed him are not Paramedics | ||
+ | * When a player who meets all of the above conditions dies, Paramedics for receive an information message about this. The message will contain the name of the killed player, his ID, the location of his corpse and the command to use to go to the corpse. | ||
+ | <img | ||
+ | src="https://i.imgur.com/hCUpT9N.png" style="width: 350px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br /> | ||
+ | * To pick up a corpse, medics must use the /corpse command followed by the appropriate corpse ID. Corpse IDs can vary from 0 to 19. | ||
+ | * To see all corpses on the map use the /corpses command. | ||
− | |||
− | |||
− | == | + | = Useful links = |
− | + | ||
− | == | + | == RPG server 1(RPG1) == |
− | + | [http://www.rpg.b-zone.ro/factions/apply/paramedics Apply in Paramedics]<br />[http://www.rpg.b-zone.ro/factions/members/paramedics Members of Paramedics]<br />[http://www.rpg.b-zone.ro/factions/reports/paramedics Complaints for Paramedics]<br />[http://www.rpg.b-zone.ro/factions/factionReports/paramedics Activity Reports of Paramedics]<br />[http://www.rpg.b-zone.ro/factions/logs/paramedics Logs for Paramedics]<br />[http://www.rpg.b-zone.ro/factions/applications/paramedics List of applications for Paramedics] | |
− | + | ||
− | + | <code>[[Factiuni:SF_Taxi/en|• SF Taxi]]</code><br /> | |
+ | <code>[[Factiuni:LS_Taxi/en|• LS Taxi]]</code><br /> | ||
+ | <code>[[Factiuni:LV_Taxi/en|• LV Taxi]]</code> | ||
+ | |||
+ | <code>[[Factiuni:Tow_Truck_Company/en|• Tow Truck Company]]</code><br /> | ||
+ | <code>[[Factiuni:News_Reporters/en|• News Reporters]]</code><br /> | ||
+ | <code>[[Factiuni:Mayor/en|• Mayor]]</code> |
Versiunea curentă din 5 iulie 2023 00:55
Cuprins
- 1 General Presentation
- 2 Faction Skins
- 3 Faction Vehicles
- 4 Salary
- 5 Specific Commands
- 6 Cadaver System
- 7 Useful links
General Presentation
In this faction, you will be welcomed with good manners, respect and you'll also be able to work alongside the best players.
They are is a peaceful faction with its headquarters in the heart of Las Venturas and their goal is to keep the atmosphere alive on the server.
Paramedics is led by experienced players, whose goals are to train new players and help them with their career.
This faction is extremely important for the server, being the only one that can save and treat injured people.
To join our faction, you need to be at least level 7, very active, reliable and well-mannered.
Important Information
- If the medic transports a corpse with the same IP as his own, he will not receive a point on the activity/money report.
- If the medic loses the vehicle in which he transports the corpse, it will be automatically lost and cannot be transported anymore.
- If the medic fails to transport a body within 15 minutes, the body will be automatically lost and cannot be transported.
- If the medic goes to a body and fails to pick it up within 10 minutes, the medic will lose the right to pick it up and the body will remain at that location until it decomposes or another medic picks it up.
- If the player dies (respawned from admin / killed by hitman etc.) during transport, the corpse will automatically be lost and cannot be transported.
- If the player dies (respawned from admin / killed by hitman etc.) while en route to a corpse, the player will lose the right to pick up the corpse and the corpse will remain at that location until it decomposes or another medic picks it up.
- If the medic leaves the vehicle in which the medic is transporting a corpse / is heading towards a corpse for 20 seconds, the medic will lose the right to pick it up again or will disappear if already in the vehicle.
Faction Skins
Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.
Skin ID 228 - Leader / Rank 6
Chief Paramedic (Leader) / Assistant Chief Paramedic (6)
Skin ID 70 - Rank 5
Paramedic Field Chief (5)
Skin ID 274 - Rank 4
Paramedic Ambulance Commander (4)
Skin ID 278 - Rank 3
Paramedic in Charge (3)
Skin ID 275 - Rank 2
Paramedic (2)
Skin ID 276 - Rank 1
Candidate Paramedic (1)
Skin ID 308 - Female
Faction Vehicles
Ambulance
Vehicle: ID 416
Color: ID 1 & 3
Number of vehicles: 40
Max speed: 154 KM/h
Available in DealerShip: No
Police Ranger
Vehicle: ID 599
Color: ID 1 & 3
Number of vehicles: 5
Max speed: 158 KM/h
Available in DealerShip: No
Raindance
Vehicle: ID 563
Color: ID 1 & 3
Number of vehicles: 1
Max speed: 142 KM/h
Available in DealerShip: No
Romero
Vehicle: ID 442
Color: ID 1 & 3
Number of vehicles: 5
Max speed: 139 KM/h
Available in DealerShip: Yes
Salary
Rank 1
winning = $302
Rank 2
winning = $330
Rank 3
winning = $357
Rank 4
winning = $385
Rank 5
winning = $412
Rank 6
winning = $440
Rank 1
winning = $440
Rank 2
winning = $467
Rank 3
winning = $495
Rank 4
winning = $522
Rank 5
winning = $550
Rank 6
winning = $577
Rank 1
winning = $1,072
Rank 2
winning = $1,170
Rank 3
winning = $1,267
Rank 4
winning = $1,365
Rank 5
winning = $1,462
Rank 6
winning = $1,560
Rank 1
winning = $1,560
Rank 2
winning = $1,657
Rank 3
winning = $1,755
Rank 4
winning = $1,852
Rank 5
winning = $1,950
Rank 6
winning = $2,047
Specific Commands
/duty
With this command, a faction member is put into duty or out of duty. (whether or not it receives requests for licenses)
/fvr
When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction.
/clothes
In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.
/duty
In order for a paramedic to receive notifications on the chat about people requesting an ambulance (/service medic), they have to activate this feature using the /duty command.
/heal
This command is used by any paramedic to replenish a player's health bar.
/servicecalls
Using this command, the paramedics will be able to see the missed calls.
/rehab
This command decreases the addiction percentage for drugs that a player has.
/corpse
This command is used to pick up a corpse. Note: The command is used followed by the corresponding corpse ID. Corpse IDs can range from 0 to 19.
This command can only be used if:
- A minimum of one medic is on duty.
- The corpse ID is valid ~ the ID belongs to an existing corpse to which no other medic is going.
- Medic is in a Romero or Raindance belonging to the faction.
/corpses
This command shows you all spawned corpses on the map.
/ftalkpower
With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank.
/fwithdrawpower
With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ.
/tduty
With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests.
Cadaver System
- When a player on the server is killed by a civilian or a member of any faction other than the Paramedics, they will leave behind a corpse at the location where they were killed.
- There can be a maximum of 20 corpses at a time. If a player is killed, but there are already 20 corpses on the map, that player will not leave a corpse behind.
- These corpses can be picked up by a medic within a maximum of 15 minutes before being dispatched.
- The corpse will only spawn if all these conditions are met:
- at least 1 medic is on duty
- the killed player is in Virtual World 0 and inside 0
- the limit of existing corpses has not been reached (20 corpses spawned)
- the player has not left a corpse behind for at least 10 minutes
- both the killed player and the player who killed him are not Paramedics
- When a player who meets all of the above conditions dies, Paramedics for receive an information message about this. The message will contain the name of the killed player, his ID, the location of his corpse and the command to use to go to the corpse.
- To pick up a corpse, medics must use the /corpse command followed by the appropriate corpse ID. Corpse IDs can vary from 0 to 19.
- To see all corpses on the map use the /corpses command.
Useful links
RPG server 1(RPG1)
Apply in Paramedics
Members of Paramedics
Complaints for Paramedics
Activity Reports of Paramedics
Logs for Paramedics
List of applications for Paramedics