Jobs:Farmer

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Versiunea din 6 septembrie 2015 02:39; autor: SuperSoldier (Discuție | contribuții) (Pagină nouă: = Specific Commands = ==/work== When using this command, the server will provide you with the appropriate vehicle, according to your skill, so you may start working. In case you ar...)

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#1

The farm is situated on the outskirts of Los Santos. Farmers get up early and start working, so they can develop their skills as days pass, and so, based on their that, new vehicles are awarded to them.


General Characteristics

  • Every player will receive a vehicle upon using /work.
  • Farm vehicles do not consume fuel and are locked while in use.
  • There is a limit of 50 player who can simultaneously work as a farmer.
  • A skill route is completed after 10 work shifts, and a shift is considered done after 60 seconds of working.
  • The missions fails if you leave the vehicle.
  • In the bottom right-hand corner, there is a table with information regarding the job.
  • AFK players in a farm vehicle for more than 2 minutes will be forced to stop working.
  • The player must maintain a speed of at least 30km/h to be considered a worker. Moreover, the player must not go outside the farm's boundaries. In case this happens, the player has 15 seconds to get back.


Revenues based on skill, for a work shift

  • Skill 1 - Approximately $174 without bonuses. The average completion time for a shift is 74 seconds.
  • Skill 2 - Approximately $182 without bonuses. The average completion time for a shift is 70 seconds.
  • Skill 3 - Approximately $186 without bonuses. The average completion time for a shift is 68 seconds.
  • Skill 4 - Approximately $218 without bonuses. The average completion time for a shift is 65 seconds.
  • Skill 5 - Approximately $258 without bonuses. The average completion time for a shift is 69 seconds.

Note: If a player has a premium account, they will receive 50% more.


Algorithm

  • Formula used to determine revenues:
    • Skill 1 - [(169 + random(15)) * premium_coefficient] + job_bonus
    • Skill 2 - [(172 + random(15)) * premium_coefficient] + job_bonus
    • Skill 3 - [(186 + random(15)) * premium_coefficient] + job_bonus
    • Skill 4 - [(210 + random(15)) * premium_coefficient] + job_bonus
    • Skill 5 - [(247 + random(15)) * premium_coefficient] + job_bonus
  • premium_coefficient is equal to 1 if you don't have a premium account and equal to 1.5 if you do have a premium account.
  • random(15) is a random number between 0 and 15.
  • job_bonus is a multiple of 5. When you type in /work, the job_bonus is 5. Each successfully completed route adds 5 to that value. If you leave the vehicle, the variable will reset to 5. The job_bonus will increase by 5 until it reaches the maximum of 50.


Advancement in Skill

  • To advance from skill 1 to skill 2, you need to complete 30 routes.
  • To advance from skill 2 to skill 3, you need to complete 90 routes.
  • To advance from skill 3 to skill 4, you need to complete 210 routes.
  • To advance from skill 4 to skill 5, you need to complete 450 routes.


Vehicles available based on skill

  • Skill 1 - Tractor
  • Skill 2 - Tractor
  • Skill 3 - Combine Harvester
  • Skill 4 - Combine Harvester
  • Skill 5 - Cropduster

Specific Commands

/work

When using this command, the server will provide you with the appropriate vehicle, according to your skill, so you may start working. In case you are not close enough to the starting point, the server will set a checkpoint on your map, marking where you should go.