Joburi:Farmer/en: Diferență între versiuni

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(Pagină nouă: =Vehicles available based on skill= *Skill 1 - Tractor *Skill 2 - Tractor *Skill 3 - Combine Harvester *Skill 4 - Combine Harvester *Skill 5 - Cropduster)
(Pagină nouă: = Skill advancing = Each plant offers certain points which help you advance in skill: * Garlic: 1 point * Fern: 3 points * Reed: 8 points * Mint: 32 points * Cactus: 64 points To...)
 
(Nu s-au afișat 6 versiuni intermediare efectuate de alți 2 utilizatori)
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[[File:farmer_job_radar_photo.png|thumb|450px|#1]]
 
  
The farm is situated on the outskirts of Los Santos. Farmers get up early and start working, so they can develop their skills as days pass, and so, based on their that, new vehicles are awarded to them.
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[[File:farmer_job_radar_photo.png|thumb|450px|Los Santos Farm #1]]
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[[File:Farmbiz158.png|thumb|500px|Farmer Biz ID 158 #2]]
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[[File:Buyfarm.png|thumb|500px|Buy plants #3]]
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[[File:Plough.png|thumb|500px|Plow the field #4]]
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[[File:Plantseed.png|thumb|500px|Plow the field #4]]
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[[File:Farmhud.png|thumb|500px|Hud farm #5]]
  
  
= General Characteristics =
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There is one farm in each city. Farmers wake up early to start work, depending on their skill they can plant different things. More details about a farmer's life, their earnings, skill and others can be seen below.
* Every player will receive a vehicle upon using /work.
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* Farm vehicles do not consume fuel and are locked while in use.
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* There is a limit of 50 player who can simultaneously work as a farmer.
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* A skill route is completed after 10 work shifts, and a shift is considered done after 60 seconds of working.
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* The missions fails if you leave the vehicle.
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* In the bottom right-hand corner, there is a table with information regarding the job.
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* AFK players in a farm vehicle for more than 2 minutes will be forced to stop working.
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* The player must maintain a speed of at least 30km/h to be considered a worker. Moreover, the player must not go outside the farm's boundaries. In case this happens, the player has 15 seconds to get back.
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= Revenues based on skill, for a work shift =
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=General characteristics=  
* Skill 1 - Approximately $174 without bonuses. ''The average completion time for a shift is 74 seconds.''
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* Each farm has a number of parcels (64 in total).
* Skill 2 - Approximately $182 without bonuses. ''The average completion time for a shift is 70 seconds.''
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* A parcel has 16 plants.
* Skill 3 - Approximately $186 without bonuses. ''The average completion time for a shift is 68 seconds.''
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* There are two types of parcels:
* Skill 4 - Approximately $218 without bonuses. ''The average completion time for a shift is 65 seconds.''
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** '''Private Parcel - costs 200 Gold.'''
* Skill 5 - Approximately $258 without bonuses. ''The average completion time for a shift is 69 seconds.''
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*** The advantage of the private parcel is that it will not get dry, you will not lose rent if you do not plant and you can plant whatever no matter the skill.
''Note: If a player has a premium account, they will receive 50% more.''
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** '''Public Parcel - costs $1000.'''
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* Each parcel has a 3D text with information about it.
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* Parcels can be rented for 24 hours by going to the 3D text and pressing Y.
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* Since you started renting the parcel you have an hour to plant something or the rent is cancelled.
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* A player can own simultaneously a private and a public parcel.
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* After renting the parcel you need to go to the Farm biz (''biz id 158, image #2'') where you will have to rent the needed tools and buy seeds.
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* Each player can have up to 32 seeds of each plant. To see the seeds you have type '''/seeds'''.
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* The rent on the tools is lost when you lose the rent on the parcel.
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* The tractor spawns automatically at the exist of the biz. If you wish to respawn it you can go into the biz and select it from the /buy menu to respawn it with no extra charge.
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* When entering the tractor you will get a checkpoint to the farm where you can start the plow process.
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* The next step is planting the seeds (''image #4''), and after that watering them.
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* After planting them you will get a HUD on your screen (''image #5'') with the necessary info about the parcel and that can be deactivated using/tog.
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* The maturity process differs for each plant and the humidity must be monitored because they will dry out.
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** If the plants have reached maturity they won't dry out because of humidity.
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* If the plants aren't picked up in time they grow too old and eventually dry, so the player will lose rent on the parcel too.
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<br />
  
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= Plant Types =
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* '''Garlic:'''
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** Gets to maturity in 15 minutes.
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** Humidity remains at 100% for 5 minutes from the last watering, then it will go towards 0%.
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** The necessary time for humidity to go from 100% to 0% is another 5 minutes.
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** After the plant reaches maturity you have 7 minutes and 30 seconds to gather it or it will dry out in time.
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** You need at least skill 1 to plant it.
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* '''Fern:'''
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** Gets to maturity in 45 minutes.
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** Humidity remains at 100% for 15 minutes from the last watering, then it will go towards 0%.
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** The necessary time for humidity to go from 100% to 0% is another 15 minutes.
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** After the plant reaches maturity you have 30 minutes to gather it or it will dry out in time.
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** You need at least skill 21 to plant it.
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* '''Reed:'''
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** Gets to maturity in 2 hours.
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** Humidity remains at 100% for 40 minutes from the last watering, then it will go towards 0%.
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** The necessary time for humidity to go from 100% to 0% is another 40 minutes.
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** After the plant reaches maturity you have 1 hour to gather it or it will dry out in time.
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** You need at least skill 3 to plant it.
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* '''Mint:'''
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** Gets to maturity in 8 hours.
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** Humidity remains at 100% for 2 hours and 40 minutes from the last watering, then it will go towards 0%.
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** The necessary time for humidity to go from 100% to 0% is another 2 hours and 40 minutes.
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** After the plant reaches maturity you have 4 hours to gather it or it will dry out in time.
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** You need at least skill 4 to plant it.
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* '''Cactus:'''
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** Gets to maturity in 16 hours.
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** Humidity remains at 100% for 5 hours and 20 minutes from the last watering, then it will go towards 0%.
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** The necessary time for humidity to go from 100% to 0% is another 5 hours and 20 minutes.
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** After the plant reaches maturity you have 8 hours to gather it or it will dry out in time.
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** You need at least skill 5 to plant it.
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<br />
  
= Algorithm =
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= Winnings depending on skill =  
* Formula used to determine revenues:
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*Skill 1 - $244 base profit for each plant, +50% if you have premium account.
**Skill 1 - [(169 + random(15)) * premium_coefficient] + job_bonus
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*Skill 2 - $563 base profit for each plant, +50% if you have premium account.
**Skill 2 - [(172 + random(15)) * premium_coefficient] + job_bonus
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*Skill 3 - $1,050 base profit for each plant, +50% if you have premium account.
**Skill 3 - [(186 + random(15)) * premium_coefficient] + job_bonus
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*Skill 4 - $2,400 base profit for each plant, +50% if you have premium account.
**Skill 4 - [(210 + random(15)) * premium_coefficient] + job_bonus
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*Skill 5 - $4,200 base profit for each plant, +50% if you have premium account.
**Skill 5 - [(247 + random(15)) * premium_coefficient] + job_bonus
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<br />
* '''''premium_coefficient''' is equal to 1 if you don't have a premium account and equal to 1.5 if you do have a premium account.''
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* '''''random(15)''' is a random number between 0 and 15.''
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* '''''job_bonus''' is a multiple of 5. When you type in /work, the '''job_bonus''' is 5. Each successfully completed route adds 5 to that value. If you leave the vehicle, the variable will reset to 5. The '''job_bonus''' will increase by 5 until it reaches the maximum of 50.''
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= Skill advancing =  
= Advancement in Skill =
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Each plant offers certain points which help you advance in skill:
* To advance from skill 1 to skill 2, you need to complete 30 routes.
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* Garlic: 1 point
* To advance from skill 2 to skill 3, you need to complete 90 routes.
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* Fern: 3 points
* To advance from skill 3 to skill 4, you need to complete 210 routes.
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* Reed: 8 points
* To advance from skill 4 to skill 5, you need to complete 450 routes.
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* Mint: 32 points
 
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* Cactus: 64 points
 
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To advance in skill you need the following points:
=Vehicles available based on skill=
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*To go from skill 1 to skill 2, a worker needs 1536 points.
*Skill 1 - Tractor
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*To go from skill 2 to skill 3, a worker needs 6144 points.
*Skill 2 - Tractor
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*To go from skill 3 to skill 4, a worker needs 13824 points.
*Skill 3 - Combine Harvester
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*To go from skill 4 to skill 5, a worker needs 23040 points.
*Skill 4 - Combine Harvester
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*Skill 5 - Cropduster
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= Comenzi specifice =
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==/work==
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Folosind această comandă serverul vă va oferi vehiculul corespunzător în funcție de skill pentru a începe munca. În cazul în care nu vă aflați destul de aproape de locația stabilită ca loc de începere a misiunilor, serverul vă va ghida către această zone fixându-vă un punct roșu pe radar.
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Versiunea curentă din 2 octombrie 2019 16:01

Alte limbi:
English • ‎Română


Los Santos Farm #1
Farmer Biz ID 158 #2
Buy plants #3
Plow the field #4
Plow the field #4
Hud farm #5


There is one farm in each city. Farmers wake up early to start work, depending on their skill they can plant different things. More details about a farmer's life, their earnings, skill and others can be seen below.


General characteristics

  • Each farm has a number of parcels (64 in total).
  • A parcel has 16 plants.
  • There are two types of parcels:
    • Private Parcel - costs 200 Gold.
      • The advantage of the private parcel is that it will not get dry, you will not lose rent if you do not plant and you can plant whatever no matter the skill.
    • Public Parcel - costs $1000.
  • Each parcel has a 3D text with information about it.
  • Parcels can be rented for 24 hours by going to the 3D text and pressing Y.
  • Since you started renting the parcel you have an hour to plant something or the rent is cancelled.
  • A player can own simultaneously a private and a public parcel.
  • After renting the parcel you need to go to the Farm biz (biz id 158, image #2) where you will have to rent the needed tools and buy seeds.
  • Each player can have up to 32 seeds of each plant. To see the seeds you have type /seeds.
  • The rent on the tools is lost when you lose the rent on the parcel.
  • The tractor spawns automatically at the exist of the biz. If you wish to respawn it you can go into the biz and select it from the /buy menu to respawn it with no extra charge.
  • When entering the tractor you will get a checkpoint to the farm where you can start the plow process.
  • The next step is planting the seeds (image #4), and after that watering them.
  • After planting them you will get a HUD on your screen (image #5) with the necessary info about the parcel and that can be deactivated using/tog.
  • The maturity process differs for each plant and the humidity must be monitored because they will dry out.
    • If the plants have reached maturity they won't dry out because of humidity.
  • If the plants aren't picked up in time they grow too old and eventually dry, so the player will lose rent on the parcel too.


Plant Types

  • Garlic:
    • Gets to maturity in 15 minutes.
    • Humidity remains at 100% for 5 minutes from the last watering, then it will go towards 0%.
    • The necessary time for humidity to go from 100% to 0% is another 5 minutes.
    • After the plant reaches maturity you have 7 minutes and 30 seconds to gather it or it will dry out in time.
    • You need at least skill 1 to plant it.
  • Fern:
    • Gets to maturity in 45 minutes.
    • Humidity remains at 100% for 15 minutes from the last watering, then it will go towards 0%.
    • The necessary time for humidity to go from 100% to 0% is another 15 minutes.
    • After the plant reaches maturity you have 30 minutes to gather it or it will dry out in time.
    • You need at least skill 21 to plant it.
  • Reed:
    • Gets to maturity in 2 hours.
    • Humidity remains at 100% for 40 minutes from the last watering, then it will go towards 0%.
    • The necessary time for humidity to go from 100% to 0% is another 40 minutes.
    • After the plant reaches maturity you have 1 hour to gather it or it will dry out in time.
    • You need at least skill 3 to plant it.
  • Mint:
    • Gets to maturity in 8 hours.
    • Humidity remains at 100% for 2 hours and 40 minutes from the last watering, then it will go towards 0%.
    • The necessary time for humidity to go from 100% to 0% is another 2 hours and 40 minutes.
    • After the plant reaches maturity you have 4 hours to gather it or it will dry out in time.
    • You need at least skill 4 to plant it.
  • Cactus:
    • Gets to maturity in 16 hours.
    • Humidity remains at 100% for 5 hours and 20 minutes from the last watering, then it will go towards 0%.
    • The necessary time for humidity to go from 100% to 0% is another 5 hours and 20 minutes.
    • After the plant reaches maturity you have 8 hours to gather it or it will dry out in time.
    • You need at least skill 5 to plant it.


Winnings depending on skill

  • Skill 1 - $244 base profit for each plant, +50% if you have premium account.
  • Skill 2 - $563 base profit for each plant, +50% if you have premium account.
  • Skill 3 - $1,050 base profit for each plant, +50% if you have premium account.
  • Skill 4 - $2,400 base profit for each plant, +50% if you have premium account.
  • Skill 5 - $4,200 base profit for each plant, +50% if you have premium account.


Skill advancing

Each plant offers certain points which help you advance in skill:

  • Garlic: 1 point
  • Fern: 3 points
  • Reed: 8 points
  • Mint: 32 points
  • Cactus: 64 points

To advance in skill you need the following points:

  • To go from skill 1 to skill 2, a worker needs 1536 points.
  • To go from skill 2 to skill 3, a worker needs 6144 points.
  • To go from skill 3 to skill 4, a worker needs 13824 points.
  • To go from skill 4 to skill 5, a worker needs 23040 points.