Alte sisteme:Rob/en: Diferență între versiuni

De la B-Zone Wiki
Salt la: navigare, căutare
(Pagină nouă: === /accept rob <ID/PlayerName> === The command is used to accept an invitation to join a group, in order to rob a store.)
 
(Nu s-au afișat 30 de versiuni intermediare efectuate de alți 4 utilizatori)
Linia 1: Linia 1:
 
<languages />
 
<languages />
  
[[File:bank_police_antirob.jpg|thumb|400px]]
+
[[File:bank_police_antirob.jpg|thumb|400px|#1 Police patrolling]]
 +
[[File:Solorob.png|thumb|400px|#2 Rob menu]]
 +
[[File:Circuit.png|thumb|400px|#3 Solo rob circuit]]
 +
[[File:Drill.png|thumb|400px|#4 Solo rob safe breaking]]
 
<br />
 
<br />
{{AddedIn||Department members cannot commit robberies.|}}
 
  
 +
{{AddedIn||Department members cannot rob banks.|}}
 +
 +
The rob system allows players to rob houses or businesses. This action is illegal and it will automatically be punished with wanted, so the police will be on your tracks.<br />
 +
It allows two possibilities of robbing: '''Solo or Team'''.
 +
<br />
 +
 +
= Solo Rob =
 +
== Necessary resources ==
 +
To rob a house or a biz you need to:
 +
* Have at least level 7.
 +
* Have at least 15 rob points.
 +
* Have a clean rap sheet (no wanted).
 +
* Server hour to be between 08:00 and 04:00.
 +
 +
== Rob process ==
 +
* If the player fulfills all of the conditions mentioned above then he can initiate the /rob command in front of a house or biz on the server.
 +
* When using the command a window will open where you have to select '''Solo Rob''' (''image #2'').
 +
* After selecting the option the player will automatically go into a special interior and 10 rob points will get deducted and will get the following tasks:
 +
** To break the circuit in order to open the door to the safe (''image #3''): with the help of the up, down, left, right arrows he must lead the wire towards the other side of the circuit without touching the walls. Touching the walls will result in restarting from the initial end of the circuit.
 +
** To crack the safe with the help of a drill using the space bar (''image #4''). The drill gets hotter the more you use it, then it gets inefficient and cracking the safe takes longer. To make this process faster it is indicated that you keep the drill cool. You have a temperature indicator to see when the drill is too hot.
 +
* In the special interior you have 5 minutes to go through these two steps, otherwise you will fail the rob.
 +
* If the player manages to do it in time, he will be then teleported outside the house or biz he just robbed with a bag of money, also receiving wanted 6 without the right to surrender for robbing.
 +
* The next step is hiding the stolen money at two different houses, the player receiving a checkpoint where he needs to go. So we recommend you have a vehicle waiting for you when you rob.
 +
* If the player manages to take the money in the two locations then the rob is successful, the player is paid, 5 more rob points get deduced and one skill point is given.
 +
* If the player is killed by cops during the hiding, then the rob is failed and the player will not get paid, being locked in jail.
 +
 +
== Solo Rob Payment ==
 +
* Skill 1: between $25.000 - $35.000
 +
* Skill 2: between $35.000 - $45.000
 +
* Skill 3: between $45.000 - $55.000
 +
* Skill 4: between $55.000 - $65.000
 +
* Skill 5: between $65.000 - $70.000
 +
 +
These sums represent the base winnings, without bonuses given by other systems on the server.
 +
 +
<br />
 +
= Team Rob=
 
== Necessary Resources ==
 
== Necessary Resources ==
 
To commit a robbery, you will need:
 
To commit a robbery, you will need:
Linia 12: Linia 51:
 
* At least one member of your team must have a flying license.
 
* At least one member of your team must have a flying license.
 
* The criminal record of each member must be clean (without a wanted level).
 
* The criminal record of each member must be clean (without a wanted level).
 
  
 
== Overall Robbery Process ==
 
== Overall Robbery Process ==
* If at least 4 members have gathered, the team creator should now select from the table displayed on /rob the item "Next Step". This will redirect the creator to a list of 15 locations, where they must choose one to be robbed. Once the location is selected, all team members shall have access to /rc, a chat visible only to that team. <br />
+
* If at least 4 members have gathered, the team creator should now select from the table displayed on /rob the item "Next Step". This will redirect the creator to a list of 21 locations, where they must choose one to be robbed. Once the location is selected, all team members shall have access to /rc, a chat visible only to that team. <br />
  
* Now, the team leader must appoint a certain role to each member, using /rob.
+
*După alegerea locației jafului, liderul grupării va trebui să atribuie fiecărui membru al echipei cate un rol, folosind comanda /rob.
Available roles:
+
Roluri disponibile sunt:
# ''Airplane Loaner'' - is entrusted with going to an airport and burrowing an aeroplane, which will later be used to flee the scene after committing the robbery.  
+
# ''Airplane Loaner'' - are misiunea de a merge pe aeroport pentru a închiria un avion cu care echipa urmează să încerce să evadeze după terminarea jafului.
# ''Gold Melter'' - has the important mission of finding and renting a location where the jewellery is going to be stored and later melted and sold. This location is chosen by the Gold Melter and will be set as your vehicles' destination when leaving the robbed store.  
+
# ''Gold Melter'' - are misiunea de a merge într-o anumită locaţie pentru a închiria o locaţie unde bijuteriile furate vor fi depozitate în vederea vinderii lor şi obţinerii unei sume de bani. Locaţia pe care o va alege cel cu rolul de Gold Melter va fi destinaţia vehiculelor după plecarea de la magazinul jefuit.
# ''Scout'' - must go to a fixed location where they will acquire weaponry. Afterwards, they must move to the soon-to-be-robbed store, climb to a nearby rooftop and disable 4 surveillance cameras.  
+
# ''Scout'' - are misiunea de a merge într-o anumită locaţie pentru a închiria armament, după care va trebui să meargă la locaţia jafului, să urce pe un acoperiş învecinat şi să distrugă cele 4 camere de supraveghere.
# ''Gas Man'' - their mission is to travel to a fixed location and acquire tear gas. When the time is right, they will be told to throw approximately 10 grenades in from of the shop.  
+
# ''Gas Man'' - are misiunea de a merge într-o anumită locaţie pentru a închiria fumigene. La momentul potrivit, va fi înştiinţat să arunce aproximativ 10 grenade în faţa magazinului.
 
<br />
 
<br />
* When all members have had their roles appointed, the team leader can move to the next step (by typing /rob). Now, everyone must successfully complete their missions. Moreover, each team-member loses 3 Rob Points. <br />
+
*Dacă toţi membrii au câte un rol stabilit, liderul echipei va avea opţiunea de a trece la pasul următor (prin tastarea comenzii /rob). După trecerea la pasul următor, fiecare membru îşi va primi misiunea şi se va îndrepta către locaţia necesară. De asemenea, fiecarui membru i se vor consuma 3 Puncte de Jaf.<br />
* Once everyone has fulfilled their duties (the 4 roles), all team-members are allowed to enter the shop and commence the robbery. Each member can steal only a certain amount of jewellery, depending on skill:  
+
*Odată ce misiunile celor 4 roluri au fost îndeplinite, toată echipa primeşte permisiunea de a intra în magazin şi de a începe jaful. Un membru poate fura un anumit număr de bijuterii odată, în funcţie de skill:
# Skill 1: 25 pieces of jewellery.
+
# Skill 1: 25 de bijuterii.
# Skill 2: 30 pieces of jewellery.
+
# Skill 2: 30 de bijuterii.
# Skill 3: 35 pieces of jewellery.
+
# Skill 3: 35 de bijuterii.
# Skill 4: 40 pieces of jewellery.
+
# Skill 4: 40 de bijuterii.
# Skill 5: 45 pieces of jewellery.
+
# Skill 5: 45 de bijuterii.
 
<br />
 
<br />
* There are 15 tables in the store, each housing 40 pieces of jewellery, which rise to a total of 600 pieces.
+
*În magazin există 15 mese a câte 40 de bijuterii fiecare, pentru un total de 600 de bijuterii în întreg magazinul.  
* To steal as much as possible, robbers must store the stolen goods in their vehicles. These vehicles are to be prepared prior to the robbery and can only be personal cars owned by team-members, rental cars, or simply civilian cars.  
+
*Pentru a fura mai multe, membrul trebuie să depoziteze mai întâi ceea ce a furat într-un vehicul. Vehiculele disponibile pentru jaf vor fi pregătite de membrii echipei înainte de începerea jafului şi pot fi doar maşinile personale ale membrilor echipei, maşini închiriate de la bizurile de pe server sau maşini simple găsite în diverse parcări de pe server.  
* Aeroplanes, helicopters, boats, bicycles, motorbikes, factions vehicles etc. cannot be used. A single car can transport an unlimited amount of jewellery. If one of the vehicles participating in the robbery is destroyed, all of the jewellery stored inside is lost. When a robber dies, they lose their sack of jewellery, if there is one.
+
*Nu se vor putea folosi avioane, elicoptere, biciclete, motociclete, bărci, vehicule de facţiune etc. O maşină va putea transporta oricât de multe bijuterii. Dacă un vehicul participant la jaf este distrus, despawnat etc., acesta va pierde orice cantitate de bijuterii din el. Dacă un participant la jaf moare, acesta va pierde sacul cu bijuterii în cazul pe care îl are.
 
<br />
 
<br />
* Every player participating in the robbery shall receive Wanted Level 6, 30 seconds after the first piece of jewellery has been taken from the shop.
+
*Toţi participanţii la jaf vor primi Wanted 6 și armură la 30 de secunde după ce prima bijuterie a fost ridicată de pe masa din magazin.  
* Each vehicle that reaches the location previously chosen by the Gold Melter can safely deposit the amount of jewellery its carrying, inside that building.  
+
*Fiecare vehicul care ajunge la locaţia aleasă de Gold Melter la un pas anterior va depozita la această locaţie cantitatea de bijuterii pe care o transporta.  
* Since the first vehicle arrives, all of the other vehicles have a deadline of 5 minutes before the profit is split. If all vehicles arrive within 5 minutes, the money is split right away.  
+
*Din momentul în care primul vehicul ajunge, celelalte vehicule vor avea la dispoziţie 5 minute până ce se va distribui plata. Dacă toţi membrii echipei ajung la această locaţie, plata se va face fără a mai fi nevoie să se aştepte 5 minute.
 
<br />
 
<br />
* Your paycheck is calculated based on how much you've stolen. Each piece is worth $626. From the total value of the stolen jewellery, the sum of $20.000 is deducted, in order to cover expenses (weaponry, aeroplane, tear gas).
+
*Plata se va face pe baza numărului total de bijuterii furate cu succes. O bijuterie valorează 626$. Din valoarea totală a bijuteriilor furate se va scădea un preţ standard de 20,000$ care reprezintă preţul total al echipamentelor (avion, arme, grenade) necesare pentru jaf.  
* The profit will then be shared equally between all members left alive. If there is no profit (not enough pieces stolen) everyone gets $0 . After having received the money, regardless of the amount, team-members will lose another 7 Rob Points and gain 1 Skill Point.
+
*Valoarea rezultată, profitul, se va împărţi în mod egal tuturor membrilor rămaşi în echipă la momentul plăţii. Dacă nu există profit (nu s-a furat suficient de mult), fiecare membru va primi 0$. Odată cu primirea banilor, indiferent de sumă, membrilor echipei li se vor consuma încă 7 Puncte de Jaf şi vor primi un punct pentru Skill.
<br />
+
* When you are finished depositing the jewellery from inside the vehicles, you will get a red checkpoint on the map, marking the airport. The first member to enter the checkpoint with a valid flying license shall become the pilot, while the other members become passengers. 
+
* The pilot can take off at any time. They will receive a mid-air checkpoint that, if crossed, will clear the wanted level of everyone inside the plane.
+
 
<br />
 
<br />
* If the pilot dies, leaves the plane or loses the plane in any other way, everyone inside will be teleported outside and the aeroplane impossible to recover. The players are brought to the plane's crash site with their wanted level unchanged.  
+
*După depozitarea bijuteriilor din vehicule, membrii vor primi un checkpoint către aeroport. Primul membru al grupului care intră în checkpoint şi care are o licenţă de pilot va deveni automat pilotul avionului, iar orice alţi membri care intră în checkpoint după aceea vor intra automat în interiorul avionului.  
* If one of the roles becomes available (the member appointed to that role leaves the group for various reasons) and the objectives for that role have not been completed, the robbery is cancelled.  
+
*Pilotul poate decola în orice moment şi va primi un checkpoint in aer, la care, dacă ajunge, el şi toţi membrii din interiorul avionului vor scăpa de Wanted.  
* A robbery can last for one hour at most, afterwards it is automatically cancelled.
+
<br />
 
+
*Dacă pilotul avionului moare, coboară din avion sau pierde avionul în orice alt mod, toţi cei din interior vor fi teleportaţi afară şi avionul nu va mai putea fi recuperat. Jucatorii vor fi teleportati in locul prabusirii avionului si vor ramane cu wanted.
 
+
*Dacă unul din rolurile pentru jaf devine neocupat (membrii cu acel rol părăsesc grupul din diverse motive) şi obiectivele acelui rol nu au fost îndeplinite, jaful va fi anulat automat.
== Advancement in Skill ==
+
*Un jaf poate dura cel mult o oră, după care se va anula automat.
To advance in skill, you must participate in robberies multiple times, as follows:
+
*Un sunet de alarmă se va auzi atunci când jucatorii vor jefui magazine. Alarma pornește în momentul în care se fură prima bijuterie de pe masă și se termină după 3 minute.
* 25 times to advance from skill 1 to skill 2.
+
* 25 times to advance from skill 2 to skill 3.
+
* 50 times to advance from skill 3 to skill 4.
+
* 100 times to advance from skill 4 to skill 5.
+
 
+
  
 
== Revenues from robbery (formula) ==  
 
== Revenues from robbery (formula) ==  
Linia 65: Linia 95:
 
'''''number_of_members''' represents the number of members that are part of the team when the server splits the profit.''
 
'''''number_of_members''' represents the number of members that are part of the team when the server splits the profit.''
  
 +
= Advancement in Skill =
 +
To advance in skill, you must participate in robberies multiple times, as follows:
 +
* 25 times to advance from skill 1 to skill 2.
 +
* 50 times to advance from skill 2 to skill 3.
 +
* 100 times to advance from skill 3 to skill 4.
 +
* 200 times to advance from skill 4 to skill 5.
  
== Specific Commands ==
+
= Specific Commands =
=== /rob ===
+
== /rob ==
 
It displays a menu of options for the robbery. As the only main command for the system, every action for each step of the robbery is listed here. The leader can select a member from the list to kick them out, only when forming the group. The creator can invite a maximum of 8 players in their team.
 
It displays a menu of options for the robbery. As the only main command for the system, every action for each step of the robbery is listed here. The leader can select a member from the list to kick them out, only when forming the group. The creator can invite a maximum of 8 players in their team.
  
=== /accept rob <ID/PlayerName> ===
+
== /robbers ==
 +
This command can be used by the players that want to quickly find a rob team:
 +
*To add yourself on the list, select "Add me on the list..."
 +
*To remove yourself from the list, click "Remove me from the list..." (or select your name from the list).
 +
*By selecting a player in that list, a new call will be initiated.
 +
*The cops, players under level 7, players with wanted, players with less than 10 rob points and players who are already in a rob team won't be able to use this command.
 +
*If a player will no longer fulfill the conditions (for example get jailed), they'll be automatically removed.
 +
*Only 60 players can be listed on /robbers at once.
 +
*In addition to the players' name, on the list will be displayed their faction and level.
 +
*The players will be automatically removed after 10 minutes and will be warned by a chat message.
 +
 
 +
== /accept rob <ID/PlayerName> ==
 
The command is used to accept an invitation to join a group, in order to rob a store.
 
The command is used to accept an invitation to join a group, in order to rob a store.
  
=== /cancel rob ===
+
== /cancel rob ==
Această comandă va anula întregul jaf dacă este executată de către liderul (creatorul) grupului, sau va elimina din echipă jucătorul care o foloseşte în cazul în care acest jucător nu este creatorul echipei.
+
This command shall cancel the entire robbery if executed by the leader (creator), or shall remove from the team the player that used it.
 +
 
 +
== /grab ==
 +
This command allows you to steal jewellery from inside the store. To successfully execute it, you must be positioned near one of the 15 tables full of pieces.
  
=== /grab ===
+
== /drop ==
Această comandă permite furtul bijuteriilor din interiorul magazinului jefuit. Pentru ca execuția comenzii să fie reușită, va trebui să vă aflați lângă una dintre cele 15 mese cu bijuterii din magazin.
+
This command deposits the stolen jewellery in the vehicle that is near you at the time of the execution.
  
=== /drop ===
+
== /rc ==
Această comandă depozitează bijuteriile furate în vehiculul lângă care vă aflați în momentul tastării comenzii.
+
Using this command, members of a team can communicate between each other, anywhere they may be.
  
=== /rc ===
+
== /enter, /goup, /godown ==
Folosind această comandă, membrii unei echipe vor putea comunica între ei, oriunde s-ar afla.
+
These commands are to be used when accessing the interior of a store or marked rooftops, during the robbery.
  
=== /enter, /goup, /godown ===
+
= Tutorials =
Aceste comenzi vor fi folosite pentru accesarea interiorului magazinului sau a acoperişurilor marcate în timpul jafului.
+
== Rob Solo ==
 +
<html>
 +
<iframe width="560" height="315" src="https://www.youtube.com/embed/rQRqIzvS3tM" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
 +
</html>

Versiunea curentă din 18 iunie 2023 10:11

Alte limbi:
English • ‎Română
#1 Police patrolling
#2 Rob menu
#3 Solo rob circuit
#4 Solo rob safe breaking


Add.png Department members cannot rob banks.


The rob system allows players to rob houses or businesses. This action is illegal and it will automatically be punished with wanted, so the police will be on your tracks.
It allows two possibilities of robbing: Solo or Team.

Solo Rob

Necessary resources

To rob a house or a biz you need to:

  • Have at least level 7.
  • Have at least 15 rob points.
  • Have a clean rap sheet (no wanted).
  • Server hour to be between 08:00 and 04:00.

Rob process

  • If the player fulfills all of the conditions mentioned above then he can initiate the /rob command in front of a house or biz on the server.
  • When using the command a window will open where you have to select Solo Rob (image #2).
  • After selecting the option the player will automatically go into a special interior and 10 rob points will get deducted and will get the following tasks:
    • To break the circuit in order to open the door to the safe (image #3): with the help of the up, down, left, right arrows he must lead the wire towards the other side of the circuit without touching the walls. Touching the walls will result in restarting from the initial end of the circuit.
    • To crack the safe with the help of a drill using the space bar (image #4). The drill gets hotter the more you use it, then it gets inefficient and cracking the safe takes longer. To make this process faster it is indicated that you keep the drill cool. You have a temperature indicator to see when the drill is too hot.
  • In the special interior you have 5 minutes to go through these two steps, otherwise you will fail the rob.
  • If the player manages to do it in time, he will be then teleported outside the house or biz he just robbed with a bag of money, also receiving wanted 6 without the right to surrender for robbing.
  • The next step is hiding the stolen money at two different houses, the player receiving a checkpoint where he needs to go. So we recommend you have a vehicle waiting for you when you rob.
  • If the player manages to take the money in the two locations then the rob is successful, the player is paid, 5 more rob points get deduced and one skill point is given.
  • If the player is killed by cops during the hiding, then the rob is failed and the player will not get paid, being locked in jail.

Solo Rob Payment

  • Skill 1: between $25.000 - $35.000
  • Skill 2: between $35.000 - $45.000
  • Skill 3: between $45.000 - $55.000
  • Skill 4: between $55.000 - $65.000
  • Skill 5: between $65.000 - $70.000

These sums represent the base winnings, without bonuses given by other systems on the server.


Team Rob

Necessary Resources

To commit a robbery, you will need:

  • A team of minimum 4 and maximum 8 members.
  • Each member must have at least level 7.
  • Each member must have at least 10 rob points.
  • At least one member of your team must have a flying license.
  • The criminal record of each member must be clean (without a wanted level).

Overall Robbery Process

  • If at least 4 members have gathered, the team creator should now select from the table displayed on /rob the item "Next Step". This will redirect the creator to a list of 21 locations, where they must choose one to be robbed. Once the location is selected, all team members shall have access to /rc, a chat visible only to that team.
  • După alegerea locației jafului, liderul grupării va trebui să atribuie fiecărui membru al echipei cate un rol, folosind comanda /rob.

Roluri disponibile sunt:

  1. Airplane Loaner - are misiunea de a merge pe aeroport pentru a închiria un avion cu care echipa urmează să încerce să evadeze după terminarea jafului.
  2. Gold Melter - are misiunea de a merge într-o anumită locaţie pentru a închiria o locaţie unde bijuteriile furate vor fi depozitate în vederea vinderii lor şi obţinerii unei sume de bani. Locaţia pe care o va alege cel cu rolul de Gold Melter va fi destinaţia vehiculelor după plecarea de la magazinul jefuit.
  3. Scout - are misiunea de a merge într-o anumită locaţie pentru a închiria armament, după care va trebui să meargă la locaţia jafului, să urce pe un acoperiş învecinat şi să distrugă cele 4 camere de supraveghere.
  4. Gas Man - are misiunea de a merge într-o anumită locaţie pentru a închiria fumigene. La momentul potrivit, va fi înştiinţat să arunce aproximativ 10 grenade în faţa magazinului.


  • Dacă toţi membrii au câte un rol stabilit, liderul echipei va avea opţiunea de a trece la pasul următor (prin tastarea comenzii /rob). După trecerea la pasul următor, fiecare membru îşi va primi misiunea şi se va îndrepta către locaţia necesară. De asemenea, fiecarui membru i se vor consuma 3 Puncte de Jaf.
  • Odată ce misiunile celor 4 roluri au fost îndeplinite, toată echipa primeşte permisiunea de a intra în magazin şi de a începe jaful. Un membru poate fura un anumit număr de bijuterii odată, în funcţie de skill:
  1. Skill 1: 25 de bijuterii.
  2. Skill 2: 30 de bijuterii.
  3. Skill 3: 35 de bijuterii.
  4. Skill 4: 40 de bijuterii.
  5. Skill 5: 45 de bijuterii.


  • În magazin există 15 mese a câte 40 de bijuterii fiecare, pentru un total de 600 de bijuterii în întreg magazinul.
  • Pentru a fura mai multe, membrul trebuie să depoziteze mai întâi ceea ce a furat într-un vehicul. Vehiculele disponibile pentru jaf vor fi pregătite de membrii echipei înainte de începerea jafului şi pot fi doar maşinile personale ale membrilor echipei, maşini închiriate de la bizurile de pe server sau maşini simple găsite în diverse parcări de pe server.
  • Nu se vor putea folosi avioane, elicoptere, biciclete, motociclete, bărci, vehicule de facţiune etc. O maşină va putea transporta oricât de multe bijuterii. Dacă un vehicul participant la jaf este distrus, despawnat etc., acesta va pierde orice cantitate de bijuterii din el. Dacă un participant la jaf moare, acesta va pierde sacul cu bijuterii în cazul pe care îl are.


  • Toţi participanţii la jaf vor primi Wanted 6 și armură la 30 de secunde după ce prima bijuterie a fost ridicată de pe masa din magazin.
  • Fiecare vehicul care ajunge la locaţia aleasă de Gold Melter la un pas anterior va depozita la această locaţie cantitatea de bijuterii pe care o transporta.
  • Din momentul în care primul vehicul ajunge, celelalte vehicule vor avea la dispoziţie 5 minute până ce se va distribui plata. Dacă toţi membrii echipei ajung la această locaţie, plata se va face fără a mai fi nevoie să se aştepte 5 minute.


  • Plata se va face pe baza numărului total de bijuterii furate cu succes. O bijuterie valorează 626$. Din valoarea totală a bijuteriilor furate se va scădea un preţ standard de 20,000$ care reprezintă preţul total al echipamentelor (avion, arme, grenade) necesare pentru jaf.
  • Valoarea rezultată, profitul, se va împărţi în mod egal tuturor membrilor rămaşi în echipă la momentul plăţii. Dacă nu există profit (nu s-a furat suficient de mult), fiecare membru va primi 0$. Odată cu primirea banilor, indiferent de sumă, membrilor echipei li se vor consuma încă 7 Puncte de Jaf şi vor primi un punct pentru Skill.


  • După depozitarea bijuteriilor din vehicule, membrii vor primi un checkpoint către aeroport. Primul membru al grupului care intră în checkpoint şi care are o licenţă de pilot va deveni automat pilotul avionului, iar orice alţi membri care intră în checkpoint după aceea vor intra automat în interiorul avionului.
  • Pilotul poate decola în orice moment şi va primi un checkpoint in aer, la care, dacă ajunge, el şi toţi membrii din interiorul avionului vor scăpa de Wanted.


  • Dacă pilotul avionului moare, coboară din avion sau pierde avionul în orice alt mod, toţi cei din interior vor fi teleportaţi afară şi avionul nu va mai putea fi recuperat. Jucatorii vor fi teleportati in locul prabusirii avionului si vor ramane cu wanted.
  • Dacă unul din rolurile pentru jaf devine neocupat (membrii cu acel rol părăsesc grupul din diverse motive) şi obiectivele acelui rol nu au fost îndeplinite, jaful va fi anulat automat.
  • Un jaf poate dura cel mult o oră, după care se va anula automat.
  • Un sunet de alarmă se va auzi atunci când jucatorii vor jefui magazine. Alarma pornește în momentul în care se fură prima bijuterie de pe masă și se termină după 3 minute.

Revenues from robbery (formula)

Revenues from a robbery with 4 participants
  • revenue = [(626 * stolen_pieces) - 20000] / number_of_members

stolen_pieces represents the amount of jewellery stolen from the shop by all members.
number_of_members represents the number of members that are part of the team when the server splits the profit.

Advancement in Skill

To advance in skill, you must participate in robberies multiple times, as follows:

  • 25 times to advance from skill 1 to skill 2.
  • 50 times to advance from skill 2 to skill 3.
  • 100 times to advance from skill 3 to skill 4.
  • 200 times to advance from skill 4 to skill 5.

Specific Commands

/rob

It displays a menu of options for the robbery. As the only main command for the system, every action for each step of the robbery is listed here. The leader can select a member from the list to kick them out, only when forming the group. The creator can invite a maximum of 8 players in their team.

/robbers

This command can be used by the players that want to quickly find a rob team:

  • To add yourself on the list, select "Add me on the list..."
  • To remove yourself from the list, click "Remove me from the list..." (or select your name from the list).
  • By selecting a player in that list, a new call will be initiated.
  • The cops, players under level 7, players with wanted, players with less than 10 rob points and players who are already in a rob team won't be able to use this command.
  • If a player will no longer fulfill the conditions (for example get jailed), they'll be automatically removed.
  • Only 60 players can be listed on /robbers at once.
  • In addition to the players' name, on the list will be displayed their faction and level.
  • The players will be automatically removed after 10 minutes and will be warned by a chat message.

/accept rob <ID/PlayerName>

The command is used to accept an invitation to join a group, in order to rob a store.

/cancel rob

This command shall cancel the entire robbery if executed by the leader (creator), or shall remove from the team the player that used it.

/grab

This command allows you to steal jewellery from inside the store. To successfully execute it, you must be positioned near one of the 15 tables full of pieces.

/drop

This command deposits the stolen jewellery in the vehicle that is near you at the time of the execution.

/rc

Using this command, members of a team can communicate between each other, anywhere they may be.

/enter, /goup, /godown

These commands are to be used when accessing the interior of a store or marked rooftops, during the robbery.

Tutorials

Rob Solo