Factions:SFPD
Cuprins
- 1 General Presentation
- 2 Revenues
- 3 Specific Commands
- 3.1 /fvr
- 3.2 /clothes
- 3.3 /m
- 3.4 /su
- 3.5 /mdc
- 3.6 /arrest
- 3.7 /wanted
- 3.8 /nearwanted
- 3.9 /clear
- 3.10 /cuff & /uncuff
- 3.11 /punish
- 3.12 /confiscate
- 3.13 /gov
- 3.14 /duty
- 3.15 /lawyer
- 3.16 /tazer
- 3.17 /opengate
- 3.18 /frisk
- 3.19 /backup
- 3.20 /cbackup
- 3.21 /ram
- 3.22 /jaillist
- 3.23 /untie
- 3.24 /startradar & /stopradar
- 3.25 /ticket
- 3.26 /radars
- 3.27 /ms
- 3.28 /shield
- 3.29 Useful Links
- 3.30 RPG server 1(RPG1)
- 3.31 RPG server 2(RPG2)
- 3.32 RPG server 3(RPG3)
- 3.33 RPG server 4(RPG4)
- 4 Similar Pages
General Presentation
San Fiero Police Department is a governmental institution that's fighting criminality on the streets of San Fierro with the help of modern weaponry and their special vehicles.
Like the two other local departments, LS Police Departament and LV Police Departament, the SF Police Department is divided into two main teams:
- The Roads Team
- The S.W.A.T. Team
The Roads team is managing traffic and issuing tickets to players who are going too fast or who are ignoring other traffic rules.
The S.W.A.T. team is composed of experienced detectives, who had been promoted from the rank of officer, and who are now taking action to catch the city's criminals.
If you know what civic virtue is and you like to abide by the law, here is the perfect place for you.
The faction has at its disposal 5 different types of vehicles:
- HPV-1000 - 3 vehicles
- NRG-500 - 1 vehicle
- LSPD Premier - 6 vehicles
- Infernus - 3 vehicles
- Police Rancher - 3 vehicles
- Maverick - 1 vehicle
- Enforcer - 1 vehicle
Revenues
Rank 1
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1
Rank 2
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2
Rank 3
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3
Rank 4
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4
Rank 5
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5
Rank 6 and Leader
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
Rank 1
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
Rank 2
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7
Rank 3
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8
Rank 4
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9
Rank 5
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2
Rank 6 and Leader
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1
Note:
- random(15) is a random number between 1 and 15.
Specific Commands
/fvr
When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction.
/clothes
In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.
/m
Through this command, a police department member can send a message visible to players within a certain range, containing their rank and the message itself.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/su
Used by police officers to grant a wanted level to a player. It requires the name or ID of the suspect.
Example: /su Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/mdc
This command gives information about a player's criminal record and require the name or ID of the said player.
The server will display the person's name, the total amount of crimes committed, the wanted level, the total amount of arrests, the number of crimes not punished and information about every crime they've yet been apprehended for. To use /mdc, you have to be in a department-owned vehicle or inside the prison.
Example: /mdc Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/arrest
It only requires the name or ID of the player soon to be arrested.
Example: /arrest Adi007
When using this command, a suspect with a wanted level can be sent to jail. For a person to be arrested, a department member has to type in the said command inside the prison or while driving a department-owned vehicle, near the specially-arranged locations within department HQs, having taken the suspect in custody.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/wanted
Displays an informative list of all the suspects on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/nearwanted
Displays a list of information regarding all of the suspects in close proximity to your location.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/clear
It's being used to remove a player's wanted level.
The command requires the name or ID of the player whose criminal record you wish to clear. Example: /clear Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/cuff & /uncuff
When using /cuff, a police department member can handcuff a player. When using /uncuff, a player can be freed from the handcuffs. Both of the commands require the name or ID of the said player.
Example: /cuff Adi007 & /uncuff Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/punish
The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player and the amount of seconds for the punishment.
Example: /punish Adi007 300
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/confiscate
It enables you to confiscate the drugs, materials or weapons of a player, as well as one of these licenses, if existent:
- Driving license
- Flying license
- Sailing license
- Materials license
- Weapons license
The command requires the name or ID of the player whose property you wish to confiscate and the item's name.
Example: /confiscate Adi007 Drivinglic
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/gov
It's used to send a governmental announcement across the whole server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/duty
In order for department members to apply legal sanctions to players breaking the rules, they need to get equipped first. To do this, the command /duty is used.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/lawyer
This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.
Note #1: The price for such points can go as low as $4.000 and as high as $15.000.
Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/tazer
The command installs an attachment to your pistol. When shooting with it, having the attachment installed, the suspect will get frozen for 8 seconds.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/opengate
This opens a certain gate inside the jail.
It requires the ID of the gate you wish to open.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/frisk
To find out what items a player has on him, /frisk shall be used. It displays the weapons his carrying, the amount of drugs and materials.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/backup
If a department members requires assistance against criminals, they can use this command. Every police unit will be notified and have a red checkpoint marked on their map, ultimately leading them to the officer in distress.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/cbackup
This cancels an assistance request priorly sent via /backup.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/ram
It has the same effect as the command /enter. However, it is used only if an officer has to enter a faction/house to apprehend a criminal.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/jaillist
Typing it in will display a few details about all the detainees logged on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/untie
A police officer can free a player tied by gangsters in the course of an abduction.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/startradar & /stopradar
The execution of the command can only be achieved inside a police vehicle. It requires only the maximum speed allowed.
Example: /startradar 130 - will set the radar's speed limit to 130km/h.
To disable the radar, use /stopradar.
Note: Command available for LSPD, SFPD and LVPD.
/ticket
Police officers use this command to issue tickets to players.
It requires only the name or ID of the said player.
Example: /ticket 130
Note: Command available for LSPD, SFPD and LVPD.
/radars
Comanda /radars este disponibilă membrilor de rank 4+ din facțiunile LSPD, LVPD și SFPD care va afișa un tabel informativ cu privire la toate radarele amplasate (numele polițistului, facțiunea, zona amplasării și limita de viteză impusă).
/ms
This commands sends a specific message to the criminal, informing him that he's being chased by the police and ordering him to pull over immediately or surrender. For the message to be successfully sent tot the criminal, you have to be in close proximity to him and have an active checkpoint generated by the /find command following the wanted player.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/shield
Cu ajutorul comenzii veți putea cumpăra, folosi sau înlătura un scut de apărare.
- Pentru a cumpăra un scut se va tasta comanda "/shield buy" în timp ce vă aflați în depozitul de arme al unui departament (armoury).
- Pentru a utiliza un scut, va trebui să tastați comanda "/shield use" și un scut se va atașa skin-ului.
- Pentru a înlătura scutul de pe skin (si efectul acestuia), se poate tasta comanda "/shield remove".
- Un polițist poate să dețină maxim un scut, iar prețul unui scut este de $500.
- Prezența scutului va absorbi 100 de unități damage (echivalentul unei armuri) și numai dacă daunele sunt provocate de arme cu gloanțe (nu *explozii).
- Scutul va dispărea dacă polițistul va intra într-un vehicul.
- Politistul nu poate să alerge constant cât timp are un scut activ, periodic va fi blocat din cauza "oboselii".
Useful Links
RPG server 1(RPG1)
Apply in SF Police Department
Members of SF Police Department
Complaints for SF Police Department
Activity Reports of SF Police Department
Logs for SF Police Department
List of applications for SF Police Department
RPG server 2(RPG2)
Apply in SF Police Department
Members of SF Police Department
Complaints for SF Police Department
Activity Reports of SF Police Department
Logs for SF Police Department
List of applications for SF Police Department
RPG server 3(RPG3)
Apply in SF Police Department
Members of SF Police Department
Complaints for SF Police Department
Activity Reports of SF Police Department
Logs for SF Police Department
List of applications for SF Police Department
RPG server 4(RPG4)
Apply in SF Police Department
Members of SF Police Department
Complaints for SF Police Department
Activity Reports of SF Police Department
Logs for SF Police Department
List of applications for SF Police Department