Joburi:Arms Dealer/en: Diferență între versiuni
(Pagină nouă: = Advancement in Skill = * To advance from skill 1 to skill 2, a dealer has to complete 50 transports. * To advance from skill 2 to skill 3, a dealer has to complete 200 transports...) |
(Pagină nouă: = Available vehicles based on skill = *Skill 1 - Benson *Skill 2 - Benson *Skill 3 - Topfun Van *Skill 4 - Topfun Van *Skill 5 - Any personal vehicle.) |
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− | = | + | = Available vehicles based on skill = |
*Skill 1 - Benson | *Skill 1 - Benson | ||
*Skill 2 - Benson | *Skill 2 - Benson | ||
*Skill 3 - Topfun Van | *Skill 3 - Topfun Van | ||
*Skill 4 - Topfun Van | *Skill 4 - Topfun Van | ||
− | *Skill 5 - | + | *Skill 5 - Any personal vehicle. |
Versiunea de la data 6 septembrie 2015 00:42
The employment location for this job is in eastern Los Santos. An arms dealer is conducting legal work only when transporting small quantities of materials. When a dealer advances in skill high enough for the quantity to become illegal, they will receive a wanted level.
Cuprins
General Characteristics
- There is a warehouse for materials in each city (Los Santos, Las Venturas and San Fierro).
- Every warehouse sells 10 materials for $1.
- The number of materials you buy must be a multiple of 10 (20, 30, 40, etc).
- Based on skill, players may carry:
- On skill 1 - 100.000 materials
- On skill 2 - 200.000 materials
- On skill 3 - 300.000 materials
- On skill 4 - 400.000 materials
- On skill 5 - 2.147.483.647 materials.
- To advance in skill, the players with this job must use /work near one of the three warehouses to begin a materials transport.
- When having reached skill 5, players may use /creategun to create guns for themselves.
- Based on skill, the materials required to create weapons (/creategun or /sellgun) will steadily decrease with 15-20 materials per skill, on average.
- On each materials transport (/work), players with skills 3 and 4 will receive a +1 wanted level and players with skill 5 will receive a +3 wanted level.
Revenues based on skill, per transport
- Skill 1 - Approximately $938 without bonuses. The average completion time for a transport is 117 seconds.
- Skill 2 - Approximately $1.010 without bonuses. The average completion time for a transport is 101 seconds.
- Skill 3 - Approximately $1.115 without bonuses. The average completion time for a transport is 95 seconds.
- Skill 4 - Approximately $1.244 without bonuses. The average completion time for a transport is 91 seconds.
- Skill 5 - Approximately $1.367 without bonuses. The average completion time for a transport is 91 seconds.
Algorithm
- Formula used to determine revenues:
- Skill 1 - (937 + random(10)) * premium_coefficient
- Skill 2 - (1008 + random(10)) * premium_coefficient
- Skill 3 - (1110 + random(10)) * premium_coefficient
- Skill 4 - (1238 + random(10)) * premium_coefficient
- Skill 5 - (1368 + random(10)) * premium_coefficient
- premium_coefficient is equal to 1 if you don't have a premium account and equal to 1.5 if you do have a premium account.
- random(10) is a random number between 0 and 10.
Advancement in Skill
- To advance from skill 1 to skill 2, a dealer has to complete 50 transports.
- To advance from skill 2 to skill 3, a dealer has to complete 200 transports.
- To advance from skill 3 to skill 4, a dealer has to complete 250 transports.
- To advance from skill 4 to skill 5, a dealer has to complete 500 transports.
Note: A transport means driving the materials from the warehouse to the red checkpoint on the map.
Available vehicles based on skill
- Skill 1 - Benson
- Skill 2 - Benson
- Skill 3 - Topfun Van
- Skill 4 - Topfun Van
- Skill 5 - Any personal vehicle.
Comenzi specifice
/work
Folosind această comandă serverul vă va oferi vehiculul corespunzător, în funcție de skill pentru a începe munca. În cazul în care nu vă aflați destul de aproape de locația stabilită ca loc de începere a misiunilor, serverul vă va ghida către această zone fixându-vă un punct roșu pe radar.
/getmaterials
Această comandă este folosită de către angajații jobului lângă unul dintre cele trei sedii, pentru a-și procura materiale pentru uz în scopuri personale. Pot fi cumpărate doar cantităţi de materiale care se termină în 0 (multipli de 10: 10, 20, 30 etc). Exemplu: /getmaterials 500.
/sellmaterials
Folosind această comandă, un jucător poate să vândă o anumită cantitate de materiale unui alt jucător, contra unei sume de bani.
/creategun
Pentru a-și crea o armă dintr-o anumită cantitate de materiale, orice jucător ce deține skill 5 va putea să utilizeze comanda /creategun.
/sellgun
Este o comandă importantă, des folosită și indispensabilă mafioților serverelor RPG. Folosind-o, un distribuitor de arme poate să vândă un anumit tip de armă, altui jucător, contra unei sume de bani.