|
|
Linia 2: |
Linia 2: |
| == Skill 1 == | | == Skill 1 == |
| === Forest I === | | === Forest I === |
− | [(1042 + random(100)) * premium_coefficient] + job_bonus | + | [(1198 + random(115)) * premium_coefficient] + job_bonus |
| === Forest II === | | === Forest II === |
− | [(752 + random(100)) * premium_coefficient] + job_bonus | + | [(864 + random(115)) * premium_coefficient] + job_bonus |
| === Forest III === | | === Forest III === |
− | [(906 + random(100)) * premium_coefficient] + job_bonus | + | [(1041 + random(115)) * premium_coefficient] + job_bonus |
Versiunea de la data 19 noiembrie 2019 16:10
Formula used to determine revenues
Skill 1
Forest I
[(1198 + random(115)) * premium_coefficient] + job_bonus
Forest II
[(864 + random(115)) * premium_coefficient] + job_bonus
Forest III
[(1041 + random(115)) * premium_coefficient] + job_bonus