Joburi:Drugs Dealer/en: Diferență între versiuni

De la B-Zone Wiki
Salt la: navigare, căutare
(Pagină nouă: ==/getdrugs== This command is used by drug dealers near one of the crack houses to obtain drugs for personal use. Only limited amounts of drugs may be bought, as follows: *Skill 1...)
 
(Nu s-au afișat 13 versiuni intermediare efectuate de alți 5 utilizatori)
Linia 1: Linia 1:
 
<languages />
 
<languages />
 
[[File:drugsdealer_getjob_radar_photo.jpg|thumb|450px|#1]]
 
[[File:drugsdealer_getjob_radar_photo.jpg|thumb|450px|#1]]
 +
[[File:1drugs.jpg|thumb|500px|Player working as a drugs dealer]]
  
  
Linia 15: Linia 16:
  
 
= Revenues based on skill for players without a premium account (per route) =
 
= Revenues based on skill for players without a premium account (per route) =
* Skill 1 - Approximately $847. ''The average time to complete a route is 98 seconds.''
+
* Skill 1 - Approximately $973. ''The average time to complete a route is 98 seconds.''
* Skill 2 - Approximately $937. ''The average time to complete a route is 91 seconds.''
+
* Skill 2 - Approximately $1074. ''The average time to complete a route is 91 seconds.''
* Skill 3 - Approximately $1.054. ''The average time to complete a route is 80 seconds.''
+
* Skill 3 - Approximately $1203. ''The average time to complete a route is 80 seconds.''
* Skill 4 - Approximately $1.201. ''The average time to complete a route is 76 seconds.''
+
* Skill 4 - Approximately $1375. ''The average time to complete a route is 76 seconds.''
* Skill 5 - Approximately #1.354. ''The average time to complete a route is 57 seconds.''
+
* Skill 5 - Approximately $1548. ''The average time to complete a route is 57 seconds.''
  
 
+
'''To remember:'''<br />
= Algorithm =
+
The payment above is approximate and does not include the premium account bonus or other active bonuses on the account.<br />
* Formula used to determine revenues:
+
Players with a premium account receive 50% more of the basic payment of the job.
** Skill 1 - (846 + random(10)) * premium_coefficient
+
** Skill 2 - (934 + random(10)) * premium_coefficient
+
** Skill 3 - (1046 + random(10)) * premium_coefficient
+
** Skill 4 - (1196 + random(10)) * premium_coefficient
+
** Skill 5 - (1346 + random(10)) * premium_coefficient
+
*'''''premium_coefficient''' is equal to 1 if you don't have a premium account and equal to 1.5 if you do have a premium account.
+
*'''''random(10)''' is a random number between 0 and 10.''
+
  
  
 
= Routes required for skill advancement =
 
= Routes required for skill advancement =
* To advance from skill 1 to skill 2, you need to complete 50 route.
+
* To advance from skill 1 to skill 2, you need to complete 50 routes.
* To advance from skill 2 to skill 3, you need to complete 50 route.
+
* To advance from skill 2 to skill 3, you need to complete 50 routes. (total: 100)
* To advance from skill 3 to skill 4, you need to complete 100 route.
+
* To advance from skill 3 to skill 4, you need to complete 100 routes. (total: 200)
* To advance from skill 4 to skill 5, you need to complete 200 route.
+
* To advance from skill 4 to skill 5, you need to complete 200 routes. (total: 400)
 
+
  
= Available vehicles based on skill =
+
= Types of cars according to skill =
*Skill 1 - Benson
+
==Benson==
*Skill 2 - Benson
+
<img
*Skill 3 - Topfun Van
+
src="http://www.rpg.b-zone.ro/public/img/Vehicles/499.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
*Skill 4 - Topfun Van
+
'''Maximum speed: 123 KM/h<br />
 +
'''Model after: 1979 Ford F-Series<br />
 +
'''Number of seats: 4<br />
 +
'''Skills needed: 1, 2<br />
 +
'''Available for tuning: [[Bizuri:Tuninguri:TransFender|TransFender]]<br />
 +
==Berkley's RC Van==
 +
<img
 +
src="http://www.rpg.b-zone.ro/public/img/Vehicles/459.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 +
'''Maximum speed: 136 KM/h<br />
 +
'''Model after: Ford Econoline 1979 Dodge Tradesman<br />
 +
'''Number of seats: 4<br />
 +
'''Skills needed: 3, 4<br />
 +
'''Available for tuning: [[Bizuri:Tuninguri:TransFender|TransFender]]<br />
 
*Skill 5 - Any personal vehicle.
 
*Skill 5 - Any personal vehicle.
  
Linia 61: Linia 66:
  
 
==/selldrugs==
 
==/selldrugs==
Folosind această comandă, un jucător poate să vândă o anumită cantitate de droguri unui alt jucător, contra unei sume de bani.
+
Used by players to sell a certain amount of drugs to another player.
 +
 
 +
= Tutorial =
 +
<html>
 +
<iframe width="560" height="315" src="https://www.youtube.com/embed/V_gHB5TX9WY" frameborder="0" allowfullscreen></iframe>
 +
</html>
 +
<br /><br />
 +
''Note: The job and location has changed slightly since 2012, but the concept has remained the same.''

Versiunea curentă din 11 iunie 2023 12:26

Alte limbi:
English • ‎Română
#1
Player working as a drugs dealer


General Characteristics

  • To get this job, you have to be at the San Fierro crack house (see image #1). The job is illegal, which means that at some point, you will get a wanted level when starting working. Resembling real life, when you're transporting small quantities of drugs (skill 1 and 2), the police won't notice your illegal activities. However, once you advance to skill 3, the police will detect any transports you attempt to make and give you a wanted level according to your skill.
  • This job is composed of two elements:
    • Transporting drugs (/work).
    • Consuming drugs. Learn more about drugs, addiction and consume on the page dedicated to Drugs.
  • There is one crack house in each city, each location being available to /work.
  • The maximum amount of drugs a player can carry is 2147483630.
  • When using /work, players skilled 3 and 4 will receive a +1 wanted level and players skilled 5 will receive a +3 wanted level.


Revenues based on skill for players without a premium account (per route)

  • Skill 1 - Approximately $973. The average time to complete a route is 98 seconds.
  • Skill 2 - Approximately $1074. The average time to complete a route is 91 seconds.
  • Skill 3 - Approximately $1203. The average time to complete a route is 80 seconds.
  • Skill 4 - Approximately $1375. The average time to complete a route is 76 seconds.
  • Skill 5 - Approximately $1548. The average time to complete a route is 57 seconds.

To remember:
The payment above is approximate and does not include the premium account bonus or other active bonuses on the account.
Players with a premium account receive 50% more of the basic payment of the job.


Routes required for skill advancement

  • To advance from skill 1 to skill 2, you need to complete 50 routes.
  • To advance from skill 2 to skill 3, you need to complete 50 routes. (total: 100)
  • To advance from skill 3 to skill 4, you need to complete 100 routes. (total: 200)
  • To advance from skill 4 to skill 5, you need to complete 200 routes. (total: 400)

Types of cars according to skill

Benson


Maximum speed: 123 KM/h
Model after: 1979 Ford F-Series
Number of seats: 4
Skills needed: 1, 2
Available for tuning: TransFender

Berkley's RC Van


Maximum speed: 136 KM/h
Model after: Ford Econoline 1979 Dodge Tradesman
Number of seats: 4
Skills needed: 3, 4
Available for tuning: TransFender

  • Skill 5 - Any personal vehicle.


Specific Commands

/work

When using this command, the server will provide you with the appropriate vehicle, according to your skill, so you may start working. In case you are not close enough to the starting point, the server will set a checkpoint on your map, marking where you should go.

/getdrugs

This command is used by drug dealers near one of the crack houses to obtain drugs for personal use. Only limited amounts of drugs may be bought, as follows:

  • Skill 1 - Cannot buy drugs from the crack house.
  • Skill 2 - Cannot buy drugs from the crack house.
  • Skill 3 - Maximum 25 grams per hour.
  • Skill 4 - Maximum 25 grams per hour.
  • Skill 5 - Maximum 50 grams per hour.

/selldrugs

Used by players to sell a certain amount of drugs to another player.

Tutorial



Note: The job and location has changed slightly since 2012, but the concept has remained the same.