Factiuni:LSPD/en: Diferență între versiuni
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− | <languages />[[File:lspdLogo.png|thumb|300px]] | + | <languages />[[File:lspdLogo.png|thumb|300px|Department logo]][[File:lspdhq.png|thumb|350px|HQ location]][[File:Dept.jpg|thumb|500px|HQ]][[File:scut.png|thumb|350px|Policeman]] |
− | + | ||
= General Presentation = | = General Presentation = | ||
+ | Los Santos Police Department is a governmental organisation with its headquarters in central Los Santos, next to the City Hall. | ||
The faction is divided into to main teams: the Roads team and the S.W.A.T. team. | The faction is divided into to main teams: the Roads team and the S.W.A.T. team. | ||
The Roads team is managing traffic and issuing tickets to players who are going too fast or who are ignoring other traffic rules. | The Roads team is managing traffic and issuing tickets to players who are going too fast or who are ignoring other traffic rules. | ||
The S.W.A.T. team is composed of experienced detectives, who had been promoted from the rank of officer, and who are now taking action to catch the city's criminals. | The S.W.A.T. team is composed of experienced detectives, who had been promoted from the rank of officer, and who are now taking action to catch the city's criminals. | ||
− | If you love action and feel like you could represent the law, then the perfect place for you is in the Los Santos Police Department. | + | If you love action and feel like you could represent the law, then the perfect place for you is in the Los Santos Police Department |
+ | |||
+ | = Faction Skins = | ||
+ | '''Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.''' | ||
+ | == Skin ID 265 - Leader == | ||
+ | *''LS Chief (Leader)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/265.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 267 - Rank 6 == | ||
+ | *''LS Assistant Chief (6)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/267.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 283 - Rank 5 == | ||
+ | *''LS Captain (5)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/283.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 266 - Rank 4 == | ||
+ | *''LS Lieutenant (4)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/266.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 281 - Rank 3 == | ||
+ | *''LS Seargeant (3)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/281.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 280 - Rank 2 == | ||
+ | *''LS Detective (2)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/280.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 71 - Rank 1 == | ||
+ | *''LS Officer (1)'' | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/71.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | == Skin ID 306 - Female == | ||
+ | <img | ||
+ | src = "https://www.rpg.b-zone.ro/public/img/Skins/306.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | |||
+ | = Faction Vehicles = | ||
+ | |||
+ | == HPV-1000 == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/523.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 523 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 8 | ||
+ | * Available in DealerShip: No | ||
+ | == NRG-500 == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/522.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 522 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 3 | ||
+ | * Available in DealerShip: [https://wiki.b-zone.ro/index.php?title=Standard_Vehicles#NRG-500 Yes] | ||
+ | == Police Car == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/598.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 598 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 23 | ||
+ | * Available in DealerShip: No | ||
+ | == Infernus == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/411.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 411 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 5 | ||
+ | * Available in DealerShip: [https://wiki.b-zone.ro/index.php?title=Standard_Vehicles#Infernus Yes] | ||
+ | == Police Rancher == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/599.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 599 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 1 | ||
+ | * Available in DealerShip: No | ||
+ | == Police Maverick == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/497.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 497 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 1 | ||
+ | * Available in DealerShip: No | ||
+ | == Enforcer == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/427.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 427 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 1 | ||
+ | * Available in DealerShip: No | ||
+ | |||
+ | == Predator == | ||
+ | <img | ||
+ | src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/430.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br /> | ||
+ | * Vehicle: ID 430 | ||
+ | * Color: ID 1 & 0 | ||
+ | * Number of vehicles: 1 | ||
+ | * Available in DealerShip: No | ||
+ | |||
+ | = Revenues = | ||
+ | == For players without a premium account == | ||
+ | === Rank 1 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1 | ||
+ | === Rank 2 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2 | ||
+ | === Rank 3 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3 | ||
+ | === Rank 4 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4 | ||
+ | === Rank 5 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5 | ||
+ | === Rank 6 and Leader === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6 | ||
+ | |||
+ | == For players with premium account == | ||
+ | === Rank 1 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6 | ||
+ | === Rank 2 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7 | ||
+ | === Rank 3 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8 | ||
+ | === Rank 4 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9 | ||
+ | === Rank 5 === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2 | ||
+ | === Rank 6 and Leader === | ||
+ | #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1 | ||
+ | #For each ticket issued: revenue = 2 * ticket_value | ||
+ | #For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1 | ||
+ | |||
+ | <br />Note: | ||
+ | *'''''random(15)''' is a random number between 1 and 15.'' | ||
+ | *'''''WantedLevel''' represents the number of wanted stars of the suspect.'' | ||
+ | |||
+ | |||
+ | = Specific Commands = | ||
+ | |||
+ | == /fvr == | ||
+ | When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction. | ||
+ | |||
+ | == /clothes == | ||
+ | In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop. | ||
+ | |||
+ | == /m == | ||
+ | Through this command, a police department member can send a message visible to players within a certain range, containing their rank and the message itself. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /su == | ||
+ | Used by police officers to grant a wanted level to a player. It requires the name or ID of the suspect. <br /> | ||
+ | ''Example: /su Adi007''<br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /mdc == | ||
+ | The command provides information about a player's criminal record. Provides a single parameter, name or ID of the player you want to verify.<br /> | ||
+ | The server will show you the name of the player, the total amount of crimes committed on the server, wanted level, the total number of arrests, the number of crimes for which he has not yet been sent to prison, information about each active crime not punished yet and the number of police officers which are following the suspect at that moment. In order to use the command, you must be in any vehicle of a department, in a personal vehicle if you are a member of rank 3+ or in prison. <br /> | ||
+ | ''Example: /mdc Nic.eXe'' <br /> | ||
+ | "Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard." | ||
+ | |||
+ | == /arrest == | ||
+ | It only requires the name or ID of the player soon to be arrested. | ||
+ | ''Example: /arrest Adi007''<br /> | ||
+ | When using this command, a suspect with a wanted level can be sent to jail. For a person to be arrested, a department member has to type in the said command inside the prison or while driving a department-owned vehicle, near the specially-arranged locations within department HQs, having taken the suspect in custody. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /wanted == | ||
+ | Displays an informative list of all the suspects on the server. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /nearwanted == | ||
+ | Displays a list of information regarding all of the suspects in close proximity to your location. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /clear == | ||
+ | It's being used to remove a player's wanted level. | ||
+ | The command requires the name or ID of the player whose criminal record you wish to clear. ''Example: /clear Adi007'' | ||
+ | <br />''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /cuff & /uncuff == | ||
+ | When using /cuff, a police department member can handcuff a player. When using /uncuff, a player can be freed from the handcuffs. Both of the commands require the name or ID of the said player. <br /> | ||
+ | ''Example: /cuff Adi007 & /uncuff Adi007'' <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /punish == | ||
+ | The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player, the server setting the amount of seconds for the punishment automatically.<br /> | ||
+ | ''Example: /punish Adi007'' <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /confiscate == | ||
+ | It enables you to confiscate the drugs, materials or weapons of a player, as well as one of these licenses, if existent: | ||
+ | # Driving license | ||
+ | # Flying license | ||
+ | # Sailing license | ||
+ | # Materials license | ||
+ | # Weapons license | ||
+ | |||
+ | The command requires the name or ID of the player whose property you wish to confiscate and the item's name, as an exception being the driving license which accepts a third parameter, the number of hours, which is 3 by default and can have a value between 1 and 5.<br /> | ||
+ | ''Example: /confiscate Adi007 Drivinglic'' <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /gov == | ||
+ | It's used to send a governmental announcement across the whole server.<br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /duty == | ||
+ | In order for department members to apply legal sanctions to players breaking the rules, they need to get equipped first. To do this, the command /duty is used. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /lawyer == | ||
+ | This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.<br /> | ||
+ | ''Note #1: The price for such points can go as low as $5.000 and as high as $20.000.''<br /> | ||
+ | ''Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /tazer == | ||
+ | The command installs an attachment to your pistol. When shooting with it, having the attachment installed, the suspect will get frozen for 8 seconds. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /opengate == | ||
+ | This opens a certain gate inside the jail. | ||
+ | It requires the ID of the gate you wish to open.<br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /frisk == | ||
+ | To find out what items a player has on him, /frisk shall be used. It displays the weapons his carrying, the amount of drugs and materials. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /backup == | ||
+ | If a department members requires assistance against criminals, they can use this command. Every police unit will be notified and have a red checkpoint marked on their map, ultimately leading them to the officer in distress. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /cbackup == | ||
+ | This cancels an assistance request priorly sent via /backup.<br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /ram == | ||
+ | It has the same effect as the command /enter. However, it is used only if an officer has to enter a faction/house to apprehend a criminal. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /jaillist == | ||
+ | Typing it in will display a few details about all the detainees logged on the server. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /untie == | ||
+ | A police officer can free a player tied by gangsters in the course of an abduction. <br /> | ||
+ | ''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /startradar & /stopradar == | ||
+ | The execution of the command can only be achieved inside a police vehicle. It requires only the maximum speed allowed. <br /> | ||
+ | ''Example: /startradar 130'' - will set the radar's speed limit to 130km/h. | ||
+ | To disable the radar, use /stopradar.<br /> | ||
+ | ''Note: Command available for LSPD, SFPD and LVPD.'' | ||
+ | |||
+ | == /ticket == | ||
+ | Police officers use this command to issue tickets to players. | ||
+ | It requires only the name or ID of the said player. | ||
+ | <br />''Example: /ticket 130'' | ||
+ | <br />''Note: Command available for LSPD, SFPD and LVPD.'' | ||
+ | |||
+ | == /radars == | ||
+ | The /radars command is available just for rank 4+ members from LSPD, LVPD and SFPD which will show an informative table regarding the placed radars (the name of the cop, the faction, the placement zone and the speed limit). | ||
+ | |||
+ | == /ms == | ||
+ | This commands sends a specific message to the criminal, informing him that he's being chased by the police and ordering him to pull over immediately or surrender. For the message to be successfully sent tot the criminal, you have to be in close proximity to him and have an active checkpoint generated by the /find command following the wanted player. | ||
+ | <br />''Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.'' | ||
+ | |||
+ | == /shield == | ||
+ | Using this command you'll be able to buy, use or remove a shield. | ||
+ | *To buy a shield, you'll have to type ''/shield buy'' while inside a department's armoury. | ||
+ | *To use a shield, you'll have to type ''/shield use'' and a shield will get attached to your skin. | ||
+ | *To remove the shield from the skin (and its effect), you have to type ''/shield remove''. | ||
+ | *A cop can have a maximum of one shield, the price of a shield being $500. | ||
+ | *The presence of a shield will absorb 100 damage units (the equivalent of an armour) only if the damage is done by guns with bullets (not *explosions). | ||
+ | *The shield will disappear if the cop gets in a vehicle. | ||
+ | *The cop cannot constantly run while having an active shield, he'll be periodically blocked due to ''being tired''. | ||
+ | == /ftalkpower == | ||
+ | With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank. | ||
− | = | + | == /fwithdrawpower == |
+ | With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ. | ||
− | == | + | == /tduty == |
− | + | With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests. | |
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− | == | + | == Useful Links == |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | == | + | == RPG server 1(RPG1) == |
− | [http://www. | + | [http://www.rpg.b-zone.ro/factions/apply/lspd Apply in LS Police Department]<br />[http://www.rpg.b-zone.ro/factions/members/lspd Members of LS Police Department]<br />[http://www.rpg.b-zone.ro/factions/reports/lspd Complaints for LS Police Department]<br />[http://www.rpg.b-zone.ro/factions/factionReports/lspd Activity Reports of LS Police Department]<br />[http://www.rpg.b-zone.ro/factions/logs/lspd Logs for LS Police Department]<br />[http://www.rpg.b-zone.ro/factions/applications/lspd List of applications for LS Police Department] |
− | [http://www. | + | |
− | [http://www. | + | |
− | [http://www. | + | |
− | [http://www. | + | |
− | [http://www. | + | |
− | = | + | =Similar Posts= |
− | <code>[[Factiuni: | + | <code>[[Factiuni:LVPD/en|• LV Police Departament]]</code><br /> |
− | <code>[[Factiuni: | + | <code>[[Factiuni:National Guard/en|• National Guard]]</code> |
Versiunea curentă din 6 iulie 2023 18:05
Cuprins
- 1 General Presentation
- 2 Faction Skins
- 3 Faction Vehicles
- 4 Revenues
- 5 Specific Commands
- 5.1 /fvr
- 5.2 /clothes
- 5.3 /m
- 5.4 /su
- 5.5 /mdc
- 5.6 /arrest
- 5.7 /wanted
- 5.8 /nearwanted
- 5.9 /clear
- 5.10 /cuff & /uncuff
- 5.11 /punish
- 5.12 /confiscate
- 5.13 /gov
- 5.14 /duty
- 5.15 /lawyer
- 5.16 /tazer
- 5.17 /opengate
- 5.18 /frisk
- 5.19 /backup
- 5.20 /cbackup
- 5.21 /ram
- 5.22 /jaillist
- 5.23 /untie
- 5.24 /startradar & /stopradar
- 5.25 /ticket
- 5.26 /radars
- 5.27 /ms
- 5.28 /shield
- 5.29 /ftalkpower
- 5.30 /fwithdrawpower
- 5.31 /tduty
- 5.32 Useful Links
- 5.33 RPG server 1(RPG1)
- 6 Similar Posts
General Presentation
Los Santos Police Department is a governmental organisation with its headquarters in central Los Santos, next to the City Hall. The faction is divided into to main teams: the Roads team and the S.W.A.T. team. The Roads team is managing traffic and issuing tickets to players who are going too fast or who are ignoring other traffic rules. The S.W.A.T. team is composed of experienced detectives, who had been promoted from the rank of officer, and who are now taking action to catch the city's criminals. If you love action and feel like you could represent the law, then the perfect place for you is in the Los Santos Police Department
Faction Skins
Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.
Skin ID 265 - Leader
- LS Chief (Leader)
Skin ID 267 - Rank 6
- LS Assistant Chief (6)
Skin ID 283 - Rank 5
- LS Captain (5)
Skin ID 266 - Rank 4
- LS Lieutenant (4)
Skin ID 281 - Rank 3
- LS Seargeant (3)
Skin ID 280 - Rank 2
- LS Detective (2)
Skin ID 71 - Rank 1
- LS Officer (1)
Skin ID 306 - Female
Faction Vehicles
HPV-1000
- Vehicle: ID 523
- Color: ID 1 & 0
- Number of vehicles: 8
- Available in DealerShip: No
NRG-500
- Vehicle: ID 522
- Color: ID 1 & 0
- Number of vehicles: 3
- Available in DealerShip: Yes
Police Car
- Vehicle: ID 598
- Color: ID 1 & 0
- Number of vehicles: 23
- Available in DealerShip: No
Infernus
- Vehicle: ID 411
- Color: ID 1 & 0
- Number of vehicles: 5
- Available in DealerShip: Yes
Police Rancher
- Vehicle: ID 599
- Color: ID 1 & 0
- Number of vehicles: 1
- Available in DealerShip: No
Police Maverick
- Vehicle: ID 497
- Color: ID 1 & 0
- Number of vehicles: 1
- Available in DealerShip: No
Enforcer
- Vehicle: ID 427
- Color: ID 1 & 0
- Number of vehicles: 1
- Available in DealerShip: No
Predator
- Vehicle: ID 430
- Color: ID 1 & 0
- Number of vehicles: 1
- Available in DealerShip: No
Revenues
Rank 1
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,1
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,1
Rank 2
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,2
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,2
Rank 3
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,3
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,3
Rank 4
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,4
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,4
Rank 5
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,5
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,5
Rank 6 and Leader
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
Rank 1
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
Rank 2
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7
Rank 3
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8
Rank 4
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9
Rank 5
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2
Rank 6 and Leader
- For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
- For each ticket issued: revenue = 2 * ticket_value
- For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1
Note:
- random(15) is a random number between 1 and 15.
- WantedLevel represents the number of wanted stars of the suspect.
Specific Commands
/fvr
When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction.
/clothes
In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.
/m
Through this command, a police department member can send a message visible to players within a certain range, containing their rank and the message itself.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/su
Used by police officers to grant a wanted level to a player. It requires the name or ID of the suspect.
Example: /su Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/mdc
The command provides information about a player's criminal record. Provides a single parameter, name or ID of the player you want to verify.
The server will show you the name of the player, the total amount of crimes committed on the server, wanted level, the total number of arrests, the number of crimes for which he has not yet been sent to prison, information about each active crime not punished yet and the number of police officers which are following the suspect at that moment. In order to use the command, you must be in any vehicle of a department, in a personal vehicle if you are a member of rank 3+ or in prison.
Example: /mdc Nic.eXe
"Note: The command is available for LSPD, SFPD, LVPD, FBI and National Guard."
/arrest
It only requires the name or ID of the player soon to be arrested.
Example: /arrest Adi007
When using this command, a suspect with a wanted level can be sent to jail. For a person to be arrested, a department member has to type in the said command inside the prison or while driving a department-owned vehicle, near the specially-arranged locations within department HQs, having taken the suspect in custody.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/wanted
Displays an informative list of all the suspects on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/nearwanted
Displays a list of information regarding all of the suspects in close proximity to your location.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/clear
It's being used to remove a player's wanted level.
The command requires the name or ID of the player whose criminal record you wish to clear. Example: /clear Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/cuff & /uncuff
When using /cuff, a police department member can handcuff a player. When using /uncuff, a player can be freed from the handcuffs. Both of the commands require the name or ID of the said player.
Example: /cuff Adi007 & /uncuff Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/punish
The /punish command is used to restrain a player sentenced to jail. It requires the name or ID of the player, the server setting the amount of seconds for the punishment automatically.
Example: /punish Adi007
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/confiscate
It enables you to confiscate the drugs, materials or weapons of a player, as well as one of these licenses, if existent:
- Driving license
- Flying license
- Sailing license
- Materials license
- Weapons license
The command requires the name or ID of the player whose property you wish to confiscate and the item's name, as an exception being the driving license which accepts a third parameter, the number of hours, which is 3 by default and can have a value between 1 and 5.
Example: /confiscate Adi007 Drivinglic
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/gov
It's used to send a governmental announcement across the whole server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/duty
In order for department members to apply legal sanctions to players breaking the rules, they need to get equipped first. To do this, the command /duty is used.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/lawyer
This enables you to sell your freeing points to lawyers. The command requires the name or ID of the lawyer to whom you wish to sell your points and the price.
Note #1: The price for such points can go as low as $5.000 and as high as $20.000.
Note #2: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/tazer
The command installs an attachment to your pistol. When shooting with it, having the attachment installed, the suspect will get frozen for 8 seconds.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/opengate
This opens a certain gate inside the jail.
It requires the ID of the gate you wish to open.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/frisk
To find out what items a player has on him, /frisk shall be used. It displays the weapons his carrying, the amount of drugs and materials.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/backup
If a department members requires assistance against criminals, they can use this command. Every police unit will be notified and have a red checkpoint marked on their map, ultimately leading them to the officer in distress.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/cbackup
This cancels an assistance request priorly sent via /backup.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/ram
It has the same effect as the command /enter. However, it is used only if an officer has to enter a faction/house to apprehend a criminal.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/jaillist
Typing it in will display a few details about all the detainees logged on the server.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/untie
A police officer can free a player tied by gangsters in the course of an abduction.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/startradar & /stopradar
The execution of the command can only be achieved inside a police vehicle. It requires only the maximum speed allowed.
Example: /startradar 130 - will set the radar's speed limit to 130km/h.
To disable the radar, use /stopradar.
Note: Command available for LSPD, SFPD and LVPD.
/ticket
Police officers use this command to issue tickets to players.
It requires only the name or ID of the said player.
Example: /ticket 130
Note: Command available for LSPD, SFPD and LVPD.
/radars
The /radars command is available just for rank 4+ members from LSPD, LVPD and SFPD which will show an informative table regarding the placed radars (the name of the cop, the faction, the placement zone and the speed limit).
/ms
This commands sends a specific message to the criminal, informing him that he's being chased by the police and ordering him to pull over immediately or surrender. For the message to be successfully sent tot the criminal, you have to be in close proximity to him and have an active checkpoint generated by the /find command following the wanted player.
Note: Command available for LSPD, SFPD, LVPD, FBI and National Guard.
/shield
Using this command you'll be able to buy, use or remove a shield.
- To buy a shield, you'll have to type /shield buy while inside a department's armoury.
- To use a shield, you'll have to type /shield use and a shield will get attached to your skin.
- To remove the shield from the skin (and its effect), you have to type /shield remove.
- A cop can have a maximum of one shield, the price of a shield being $500.
- The presence of a shield will absorb 100 damage units (the equivalent of an armour) only if the damage is done by guns with bullets (not *explosions).
- The shield will disappear if the cop gets in a vehicle.
- The cop cannot constantly run while having an active shield, he'll be periodically blocked due to being tired.
/ftalkpower
With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank.
/fwithdrawpower
With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ.
/tduty
With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests.
Useful Links
RPG server 1(RPG1)
Apply in LS Police Department
Members of LS Police Department
Complaints for LS Police Department
Activity Reports of LS Police Department
Logs for LS Police Department
List of applications for LS Police Department