Factiuni:Paramedics/en: Diferență între versiuni

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[[File:parahq.png|thumb|350px|HQ location]]
 
[[File:parahq.png|thumb|350px|HQ location]]
 
[[File:pasnice.png|thumb|500px|HQ]]
 
[[File:pasnice.png|thumb|500px|HQ]]
 
  
 
= General Presentation =
 
= General Presentation =
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In this faction, you will be welcomed with good manners, respect and you'll also be able to work alongside the best players. <br />
 
In this faction, you will be welcomed with good manners, respect and you'll also be able to work alongside the best players. <br />
 
They are is a peaceful faction with its headquarters in the heart of Las Venturas and their goal is to keep the atmosphere alive on the server.
 
They are is a peaceful faction with its headquarters in the heart of Las Venturas and their goal is to keep the atmosphere alive on the server.
 +
 
Paramedics is led by experienced players, whose goals are to train new players and help them with their career.<br /> This faction is extremely important for the server, being the only one that can save and treat injured people. <br />
 
Paramedics is led by experienced players, whose goals are to train new players and help them with their career.<br /> This faction is extremely important for the server, being the only one that can save and treat injured people. <br />
 
To join our faction, you need to be at least level 7, very active, reliable and well-mannered.
 
To join our faction, you need to be at least level 7, very active, reliable and well-mannered.
 
= Cadaver System =
 
 
* When a player on the server is killed by a civilian or a member of any faction other than the Paramedics, they will leave behind a corpse at the location where they were killed.
 
* There can be a maximum of 20 corpses at a time. If a player is killed, but there are already 20 corpses on the map, that player will not leave a corpse behind.
 
* These corpses can be picked up by a medic within a maximum of 15 minutes before being dispatched.
 
* The corpse will only spawn if all these conditions are met:
 
** at least 1 medic is on duty
 
** the killed player is in Virtual World 0 and inside 0
 
** the limit of existing corpses has not been reached (20 corpses spawned)
 
** the player has not left a corpse behind for at least 10 minutes
 
** both the killed player and the player who killed him are not Paramedics
 
* When a player who meets all of the above conditions dies, Paramedics for receive an information message about this. The message will contain the name of the killed player, his ID, the location of his corpse and the command to use to go to the corpse.
 
<img
 
src="https://i.imgur.com/hCUpT9N.png" style="width: 350px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
* To pick up a corpse, medics must use the /corpse command followed by the appropriate corpse ID. Corpse IDs can vary from 0 to 19.
 
* To see all corpses on the map use the /corpses command.
 
  
 
== Important Information ==
 
== Important Information ==
 +
 
* If the medic transports a corpse with the same IP as his own, he will not receive a point on the activity/money report.
 
* If the medic transports a corpse with the same IP as his own, he will not receive a point on the activity/money report.
 
* If the medic loses the vehicle in which he transports the corpse, it will be automatically lost and cannot be transported anymore.
 
* If the medic loses the vehicle in which he transports the corpse, it will be automatically lost and cannot be transported anymore.
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* If the player dies (respawned from admin / killed by hitman etc.) while en route to a corpse, the player will lose the right to pick up the corpse and the corpse will remain at that location until it decomposes or another medic picks it up.
 
* If the player dies (respawned from admin / killed by hitman etc.) while en route to a corpse, the player will lose the right to pick up the corpse and the corpse will remain at that location until it decomposes or another medic picks it up.
 
* If the medic leaves the vehicle in which the medic is transporting a corpse / is heading towards a corpse for 20 seconds, the medic will lose the right to pick it up again or will disappear if already in the vehicle.
 
* If the medic leaves the vehicle in which the medic is transporting a corpse / is heading towards a corpse for 20 seconds, the medic will lose the right to pick it up again or will disappear if already in the vehicle.
 +
  
 
= Faction Skins =
 
= Faction Skins =
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==Skin ID 228 - Leader / Rank 6 ==
 
==Skin ID 228 - Leader / Rank 6 ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/228.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/228.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Chief Paramedic (Leader) / Assistant Chief Paramedic (6)'''
 
'''Chief Paramedic (Leader) / Assistant Chief Paramedic (6)'''
 +
 
==Skin ID 70 - Rank 5==
 
==Skin ID 70 - Rank 5==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/70.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/70.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Paramedic Field Chief (5)'''
 
'''Paramedic Field Chief (5)'''
 +
 
==Skin ID 274 - Rank 4 ==
 
==Skin ID 274 - Rank 4 ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/274.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/274.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Paramedic Ambulance Commander (4)'''
 
'''Paramedic Ambulance Commander (4)'''
 +
 
==Skin ID 278 - Rank 3 ==
 
==Skin ID 278 - Rank 3 ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/278.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/277.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;">
 +
<img
 +
src="https://www.rpg.b-zone.ro/public/img/Skins/278.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 +
<img
 +
src="https://www.rpg.b-zone.ro/public/img/Skins/279.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Paramedic in Charge (3)'''
 
'''Paramedic in Charge (3)'''
 +
 
== Skin ID 275 - Rank 2 ==
 
== Skin ID 275 - Rank 2 ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/275.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/275.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Paramedic (2)'''
 
'''Paramedic (2)'''
 +
 
== Skin ID 276 - Rank 1 ==
 
== Skin ID 276 - Rank 1 ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/276.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/276.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Candidate Paramedic (1)'''
 
'''Candidate Paramedic (1)'''
 +
 
== Skin ID 308 - Female ==
 
== Skin ID 308 - Female ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Skins/308.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Skins/308.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 +
 
  
 
= Faction Vehicles =
 
= Faction Vehicles =
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==Ambulance==
 
==Ambulance==
 
<img
 
<img
src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/416.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br />
+
src = "https://www.rpg.b-zone.ro/public/img/Vehicles/416.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br />
 
'''Vehicle: ID 416'''<br />
 
'''Vehicle: ID 416'''<br />
 
'''Color: ID 1 & 3'''<br />
 
'''Color: ID 1 & 3'''<br />
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'''Max speed: 154 KM/h'''<br />
 
'''Max speed: 154 KM/h'''<br />
 
'''Available in DealerShip: No'''<br />
 
'''Available in DealerShip: No'''<br />
 +
 
==Police Ranger==
 
==Police Ranger==
 
<img
 
<img
src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/599.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br />
+
src = "https://www.rpg.b-zone.ro/public/img/Vehicles/599.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br />
 
'''Vehicle: ID 599'''<br />
 
'''Vehicle: ID 599'''<br />
 
'''Color: ID 1 & 3'''<br />
 
'''Color: ID 1 & 3'''<br />
Linia 86: Linia 83:
 
'''Max speed: 158 KM/h'''<br />
 
'''Max speed: 158 KM/h'''<br />
 
'''Available in DealerShip: No'''<br />
 
'''Available in DealerShip: No'''<br />
 +
 
== Raindance ==
 
== Raindance ==
 
<img
 
<img
src = "https://www.rpg2.b-zone.ro/public/img/Vehicles/563.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br />
+
src = "https://www.rpg.b-zone.ro/public/img/Vehicles/563.png" style = "width: 250px; background: rgb (247, 247, 247); border-radius: 10px ; border: 1px solid #BDBDBD; "> <br />
 
'''Vehicle: ID 563'''<br />
 
'''Vehicle: ID 563'''<br />
 
'''Color: ID 1 & 3'''<br />
 
'''Color: ID 1 & 3'''<br />
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== Romero ==
 
== Romero ==
 
<img  
 
<img  
src="https://www.rpg2.b-zone.ro/public/img/Vehicles/442.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
+
src="https://www.rpg.b-zone.ro/public/img/Vehicles/442.png" style="width: 250px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 
'''Vehicle: ID 442'''<br />
 
'''Vehicle: ID 442'''<br />
 
'''Color: ID 1 & 3'''<br />
 
'''Color: ID 1 & 3'''<br />
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'''Available in DealerShip: Yes''' <br />
 
'''Available in DealerShip: Yes''' <br />
  
* The purpose of this vehicle is to transport the corpses successfully to their destination. The medics will not be able to provide Heal or Rehab from a vehicle of this type.
 
''Note: The Raindance helicopter will have all the necessary controls for a medic: it will be able to transport corpses as well as provide Heal and Rehab services.''
 
  
 
+
= Salary =
= Revenues =
+
== For offered heals (without premium account) ==
== For heals (without premium account) ==
+
 
=== Rank 1 ===
 
=== Rank 1 ===
revenue = $302
+
winning = $302
 
=== Rank 2 ===
 
=== Rank 2 ===
revenue = $330
+
winning = $330
 
=== Rank 3 ===
 
=== Rank 3 ===
revenue = $357
+
winning = $357
 
=== Rank 4 ===
 
=== Rank 4 ===
revenue = $385
+
winning = $385
 
=== Rank 5 ===
 
=== Rank 5 ===
revenue = $412
+
winning = $412
 
=== Rank 6 ===
 
=== Rank 6 ===
revenue = $440
+
winning = $440
== For heals (with premium account) ==
+
 
 +
== For offered heals (with premium account) ==
 
=== Rank 1 ===
 
=== Rank 1 ===
revenue = $440
+
winning = $440
 
=== Rank 2 ===
 
=== Rank 2 ===
revenue = $467
+
winning = $467
 
=== Rank 3 ===
 
=== Rank 3 ===
revenue = $495
+
winning = $495
 
=== Rank 4 ===
 
=== Rank 4 ===
revenue = $522
+
winning = $522
 
=== Rank 5 ===
 
=== Rank 5 ===
revenue = $550
+
winning  = $550
 
=== Rank 6 ===
 
=== Rank 6 ===
revenue = $577
+
winning  = $577
  
== For transporting corpses (without premium account) ==
+
== For corpse transport (no premium account) ==
 
=== Rank 1 ===
 
=== Rank 1 ===
revenue = $1,072
+
winning = $1,072
 
=== Rank 2 ===
 
=== Rank 2 ===
revenue = $1,170
+
winning = $1,170
 
=== Rank 3 ===
 
=== Rank 3 ===
revenue = $1,267
+
winning = $1,267
 
=== Rank 4 ===
 
=== Rank 4 ===
revenue = $1,365
+
winning = $1,365
 
=== Rank 5 ===
 
=== Rank 5 ===
revenue = $1,462
+
winning = $1,462
 
=== Rank 6 ===
 
=== Rank 6 ===
revenue = $1,560
+
winning = $1,560
  
== For transporting corpses (with premium account) ==
+
== For corpse transport (with premium account) ==
 
=== Rank 1 ===
 
=== Rank 1 ===
revenue = $1,560
+
winning = $1,560
 
=== Rank 2 ===
 
=== Rank 2 ===
revenue = $1,657
+
winning = $1,657
 
=== Rank 3 ===
 
=== Rank 3 ===
revenue = $1,755
+
winning = $1,755
 
=== Rank 4 ===
 
=== Rank 4 ===
revenue = $1,852
+
winning = $1,852
 
=== Rank 5 ===
 
=== Rank 5 ===
revenue = $1,950
+
winning = $1,950
 
=== Rank 6 ===
 
=== Rank 6 ===
revenue = $2,047
+
winning = $2,047
 
+
<br />
+
  
  
 
= Specific Commands =
 
= Specific Commands =
 
 
== /duty ==
 
== /duty ==
 
With this command, a faction member is put into duty or out of duty. ''(whether or not it receives requests for licenses)''
 
With this command, a faction member is put into duty or out of duty. ''(whether or not it receives requests for licenses)''
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= Useful Links =
+
= Cadaver System =
 +
 
 +
* When a player on the server is killed by a civilian or a member of any faction other than the Paramedics, they will leave behind a corpse at the location where they were killed.
 +
* There can be a maximum of 20 corpses at a time. If a player is killed, but there are already 20 corpses on the map, that player will not leave a corpse behind.
 +
* These corpses can be picked up by a medic within a maximum of 15 minutes before being dispatched.
 +
* The corpse will only spawn if all these conditions are met:
 +
** at least 1 medic is on duty
 +
** the killed player is in Virtual World 0 and inside 0
 +
** the limit of existing corpses has not been reached (20 corpses spawned)
 +
** the player has not left a corpse behind for at least 10 minutes
 +
** both the killed player and the player who killed him are not Paramedics
 +
* When a player who meets all of the above conditions dies, Paramedics for receive an information message about this. The message will contain the name of the killed player, his ID, the location of his corpse and the command to use to go to the corpse.
 +
<img
 +
src="https://i.imgur.com/hCUpT9N.png" style="width: 350px;background: rgb(247, 247, 247);border-radius: 10px;border: 1px solid #BDBDBD;"><br />
 +
* To pick up a corpse, medics must use the /corpse command followed by the appropriate corpse ID. Corpse IDs can vary from 0 to 19.
 +
* To see all corpses on the map use the /corpses command.
 +
 
 +
 
 +
= Useful links =
  
 
== RPG server 1(RPG1) ==
 
== RPG server 1(RPG1) ==
 
[http://www.rpg.b-zone.ro/factions/apply/paramedics Apply in Paramedics]<br />[http://www.rpg.b-zone.ro/factions/members/paramedics Members of Paramedics]<br />[http://www.rpg.b-zone.ro/factions/reports/paramedics Complaints for Paramedics]<br />[http://www.rpg.b-zone.ro/factions/factionReports/paramedics Activity Reports of Paramedics]<br />[http://www.rpg.b-zone.ro/factions/logs/paramedics Logs for Paramedics]<br />[http://www.rpg.b-zone.ro/factions/applications/paramedics List of applications for Paramedics]
 
[http://www.rpg.b-zone.ro/factions/apply/paramedics Apply in Paramedics]<br />[http://www.rpg.b-zone.ro/factions/members/paramedics Members of Paramedics]<br />[http://www.rpg.b-zone.ro/factions/reports/paramedics Complaints for Paramedics]<br />[http://www.rpg.b-zone.ro/factions/factionReports/paramedics Activity Reports of Paramedics]<br />[http://www.rpg.b-zone.ro/factions/logs/paramedics Logs for Paramedics]<br />[http://www.rpg.b-zone.ro/factions/applications/paramedics List of applications for Paramedics]
  
== RPG server 2(RPG2) ==
 
[http://www.rpg2.b-zone.ro/factions/apply/paramedics Apply in Paramedics]<br />[http://www.rpg2.b-zone.ro/factions/members/paramedics Members of Paramedics]<br />[http://www.rpg2.b-zone.ro/factions/reports/paramedics Complaints for Paramedics]<br />[http://www.rpg2.b-zone.ro/factions/factionReports/paramedics Activity Reports of Paramedics]<br />[http://www.rpg2.b-zone.ro/factions/logs/paramedics Logs for Paramedics]<br />[http://www.rpg2.b-zone.ro/factions/applications/paramedics List of applications for Paramedics]
 
 
= Similar Pages =
 
  
 
<code>[[Factiuni:SF_Taxi/en|&bull; SF Taxi]]</code><br />
 
<code>[[Factiuni:SF_Taxi/en|&bull; SF Taxi]]</code><br />

Versiunea curentă din 5 iulie 2023 00:55

Alte limbi:
English • ‎Română
Faction logo
HQ location
HQ

General Presentation

In this faction, you will be welcomed with good manners, respect and you'll also be able to work alongside the best players.
They are is a peaceful faction with its headquarters in the heart of Las Venturas and their goal is to keep the atmosphere alive on the server.

Paramedics is led by experienced players, whose goals are to train new players and help them with their career.
This faction is extremely important for the server, being the only one that can save and treat injured people.
To join our faction, you need to be at least level 7, very active, reliable and well-mannered.

Important Information

  • If the medic transports a corpse with the same IP as his own, he will not receive a point on the activity/money report.
  • If the medic loses the vehicle in which he transports the corpse, it will be automatically lost and cannot be transported anymore.
  • If the medic fails to transport a body within 15 minutes, the body will be automatically lost and cannot be transported.
  • If the medic goes to a body and fails to pick it up within 10 minutes, the medic will lose the right to pick it up and the body will remain at that location until it decomposes or another medic picks it up.
  • If the player dies (respawned from admin / killed by hitman etc.) during transport, the corpse will automatically be lost and cannot be transported.
  • If the player dies (respawned from admin / killed by hitman etc.) while en route to a corpse, the player will lose the right to pick up the corpse and the corpse will remain at that location until it decomposes or another medic picks it up.
  • If the medic leaves the vehicle in which the medic is transporting a corpse / is heading towards a corpse for 20 seconds, the medic will lose the right to pick it up again or will disappear if already in the vehicle.


Faction Skins

Note: The ranks of the skins are in general, they may be different depending on the internal rules of the faction.

Skin ID 228 - Leader / Rank 6


Chief Paramedic (Leader) / Assistant Chief Paramedic (6)

Skin ID 70 - Rank 5


Paramedic Field Chief (5)

Skin ID 274 - Rank 4


Paramedic Ambulance Commander (4)

Skin ID 278 - Rank 3



Paramedic in Charge (3)

Skin ID 275 - Rank 2


Paramedic (2)

Skin ID 276 - Rank 1


Candidate Paramedic (1)

Skin ID 308 - Female



Faction Vehicles

Ambulance


Vehicle: ID 416
Color: ID 1 & 3
Number of vehicles: 40
Max speed: 154 KM/h
Available in DealerShip: No

Police Ranger


Vehicle: ID 599
Color: ID 1 & 3
Number of vehicles: 5
Max speed: 158 KM/h
Available in DealerShip: No

Raindance


Vehicle: ID 563
Color: ID 1 & 3
Number of vehicles: 1
Max speed: 142 KM/h
Available in DealerShip: No

Romero


Vehicle: ID 442
Color: ID 1 & 3
Number of vehicles: 5
Max speed: 139 KM/h
Available in DealerShip: Yes


Salary

For offered heals (without premium account)

Rank 1

winning = $302

Rank 2

winning = $330

Rank 3

winning = $357

Rank 4

winning = $385

Rank 5

winning = $412

Rank 6

winning = $440

For offered heals (with premium account)

Rank 1

winning = $440

Rank 2

winning = $467

Rank 3

winning = $495

Rank 4

winning = $522

Rank 5

winning = $550

Rank 6

winning = $577

For corpse transport (no premium account)

Rank 1

winning = $1,072

Rank 2

winning = $1,170

Rank 3

winning = $1,267

Rank 4

winning = $1,365

Rank 5

winning = $1,462

Rank 6

winning = $1,560

For corpse transport (with premium account)

Rank 1

winning = $1,560

Rank 2

winning = $1,657

Rank 3

winning = $1,755

Rank 4

winning = $1,852

Rank 5

winning = $1,950

Rank 6

winning = $2,047


Specific Commands

/duty

With this command, a faction member is put into duty or out of duty. (whether or not it receives requests for licenses)

/fvr

When executing this command, all the unoccupied faction vehicles will be respawned. It is accessible after reaching rank 5 in any faction.

/clothes

In order to change their appearance (skin) according to their rank, any faction member can use the command /clothes, only inside a clothes shop.

/duty

In order for a paramedic to receive notifications on the chat about people requesting an ambulance (/service medic), they have to activate this feature using the /duty command.

/heal

This command is used by any paramedic to replenish a player's health bar.

/servicecalls

Using this command, the paramedics will be able to see the missed calls.

/rehab

This command decreases the addiction percentage for drugs that a player has.

/corpse

This command is used to pick up a corpse. Note: The command is used followed by the corresponding corpse ID. Corpse IDs can range from 0 to 19.

This command can only be used if:

  • A minimum of one medic is on duty.
  • The corpse ID is valid ~ the ID belongs to an existing corpse to which no other medic is going.
  • Medic is in a Romero or Raindance belonging to the faction.

/corpses

This command shows you all spawned corpses on the map.

/ftalkpower

With this command a rank 5+ member can disable faction chat for members of lower rank than their chosen rank.

/fwithdrawpower

With this command the faction leader can set the minimum rank for extracting money, drugs and respectively materials from HQ.

/tduty

With this command, those who are designated as testers by the faction leader can put themselves on duty to perform faction entry tests.


Cadaver System

  • When a player on the server is killed by a civilian or a member of any faction other than the Paramedics, they will leave behind a corpse at the location where they were killed.
  • There can be a maximum of 20 corpses at a time. If a player is killed, but there are already 20 corpses on the map, that player will not leave a corpse behind.
  • These corpses can be picked up by a medic within a maximum of 15 minutes before being dispatched.
  • The corpse will only spawn if all these conditions are met:
    • at least 1 medic is on duty
    • the killed player is in Virtual World 0 and inside 0
    • the limit of existing corpses has not been reached (20 corpses spawned)
    • the player has not left a corpse behind for at least 10 minutes
    • both the killed player and the player who killed him are not Paramedics
  • When a player who meets all of the above conditions dies, Paramedics for receive an information message about this. The message will contain the name of the killed player, his ID, the location of his corpse and the command to use to go to the corpse.


  • To pick up a corpse, medics must use the /corpse command followed by the appropriate corpse ID. Corpse IDs can vary from 0 to 19.
  • To see all corpses on the map use the /corpses command.


Useful links

RPG server 1(RPG1)

Apply in Paramedics
Members of Paramedics
Complaints for Paramedics
Activity Reports of Paramedics
Logs for Paramedics
List of applications for Paramedics


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