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| Nume | Textul curent |
|---|---|
| i engleză (en) | = Upgrades = *These improve supply consumption, production of stock or being attacked by rivals, like so: **'''Security:''' a Bunker with this upgrade cannot be attacked by rivals. **'''Staff:''' a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit. **'''Echipament:''' a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit. **'''The Supervisor:''' a Bunker with this upgrade will unlock the /mybunker command, with which you can check the bunker's: ***Supplies and stock of bunker. ***Procent of bunker boost that you owned. ***Period when bunker boost end. ***Source from you get bunker boost. **'''Comfort:''' A Bunker with this (optional) upgrade will add interior amenities to the bunker. Once purchased, it offers: ***The ability to heal inside (PD members on duty also receive armor). ***The ability to use the /sleep command inside. ***The ability to set the bunker as the primary spawn location. **'''Note:''' The benefits apply exclusively to the bunker owner. Players who enter another bunker (e.g. hitmen via /ram) cannot access these features. *Upgrades get lost if you change or destroy the Bunker. |