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| Linia 2: |
Linia 2: |
| | == For players without premium account == | | == For players without premium account == |
| | === Rank 1 === | | === Rank 1 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = '''$330''' | + | #For a heal: gain = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = '''$330''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a corpse carried: gain = [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = '''$1,170''' | + | #For a corpse: gain = [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = '''$1,170''' |
| | === Rank 2 === | | === Rank 2 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = '''$385''' | + | #For a heal: gain = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = '''$385''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a corpse carried: gain = [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = '''$1,365''' | + | #For a corpse: gain = [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = '''$1,365''' |
| | === Rank 3 === | | === Rank 3 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = '''$440''' | + | #For a heal: gain = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = '''$440''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a corpse carried: gain = [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = '''$1,560''' | + | #For a corpse: gain = [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = '''$1,560''' |
| | === Rank 4 === | | === Rank 4 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = '''$495''' | + | #For a heal: gain = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = '''$495''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a transported corpse: gain = [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = '''$1,755''' | + | #For a corpse: gain = [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = '''$1,755''' |
| | === Rank 5 === | | === Rank 5 === |
| − | #For a granted heal: gain = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0))] = '''$550''' | + | #For a heal: gain = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0))] = '''$550''' |
| − | #For a granted rehab: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a transported corpse: gain = [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = '''$1,950''' | + | #For a corpse: gain = [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = '''$1,950''' |
| | === Rank 6 === | | === Rank 6 === |
| − | #For a granted heal: gain = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = '''$605''' | + | #For a heal: gain = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = '''$605''' |
| − | #For a given rehab: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a transported corpse: gain = [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = '''$2,145''' | + | #For a corpse: gain = [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = '''$2,145''' |