Translations:Factiuni:Paramedics/6/en: Diferență între versiuni

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== For players without premium account ==
 
== For players without premium account ==
 
=== Rank 1 ===
 
=== Rank 1 ===
#For a heal granted: gain = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = '''$330'''
+
#For a heal: gain = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = '''$330'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse carried: gain = [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = '''$1,170'''
+
#For a corpse: gain = [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = '''$1,170'''
 
=== Rank 2 ===
 
=== Rank 2 ===
#For a heal granted: gain = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = '''$385'''
+
#For a heal: gain = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = '''$385'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse carried: gain = [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = '''$1,365'''
+
#For a corpse: gain = [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = '''$1,365'''
 
=== Rank 3 ===
 
=== Rank 3 ===
#For a heal granted: gain = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = '''$440'''
+
#For a heal: gain = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = '''$440'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse carried: gain = [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = '''$1,560'''
+
#For a corpse: gain = [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = '''$1,560'''
 
=== Rank 4 ===
 
=== Rank 4 ===
#For a heal granted: gain = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = '''$495'''
+
#For a heal: gain = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = '''$495'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a transported corpse: gain = [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = '''$1,755'''
+
#For a corpse: gain = [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = '''$1,755'''
 
=== Rank 5 ===
 
=== Rank 5 ===
#For a granted heal: gain = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0))] = '''$550'''
+
#For a heal: gain = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0))] = '''$550'''
#For a granted rehab: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a transported corpse: gain = [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = '''$1,950'''
+
#For a corpse: gain = [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = '''$1,950'''
 
=== Rank 6 ===
 
=== Rank 6 ===
#For a granted heal: gain = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = '''$605'''
+
#For a heal: gain = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = '''$605'''
#For a given rehab: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a transported corpse: gain = [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = '''$2,145'''
+
#For a corpse: gain = [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = '''$2,145'''

Versiunea curentă din 26 octombrie 2025 20:38

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Definiția mesajului (Factiuni:Paramedics)
= Salariu =
== Pentru jucătorii fără cont premium ==
=== Rank 1 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = '''330$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = '''1,170$'''
=== Rank 2 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = '''385$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = '''1,365$'''
=== Rank 3 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = '''440$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = '''1,560$'''
=== Rank 4 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = '''495$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = '''1,755$'''
=== Rank 5 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0)] = '''550$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = '''1,950$'''
=== Rank 6 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = '''605$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = '''2,145$'''
Traducerea= Salary =
== For players without premium account ==
=== Rank 1 ===
#For a heal: gain = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = '''$330'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = '''$1,170'''
=== Rank 2 ===
#For a heal: gain = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = '''$385'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = '''$1,365'''
=== Rank 3 ===
#For a heal: gain = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = '''$440'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = '''$1,560'''
=== Rank 4 ===
#For a heal: gain = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = '''$495'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = '''$1,755'''
=== Rank 5 ===
#For a heal: gain = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0))] = '''$550'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = '''$1,950'''
=== Rank 6 ===
#For a heal: gain = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = '''$605'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = '''$2,145'''

Salary

For players without premium account

Rank 1

  1. For a heal: gain = [(50 * 5.5) * (0.1 + 1.0 + (1/10.0)] = $330
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.1 + 1.0 + (1/10.0))] = $1,170

Rank 2

  1. For a heal: gain = [(50 * 5.5) * (0.2 + 1.0 + (2/10.0)] = $385
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.2 + 1.0 + (2/10.0))] = $1,365

Rank 3

  1. For a heal: gain = [(50 * 5.5) * (0.3 + 1.0 + (3/10.0)] = $440
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.3 + 1.0 + (3/10.0))] = $1,560

Rank 4

  1. For a heal: gain = [(50 * 5.5) * (0.4 + 1.0 + (4/10.0)] = $495
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.4 + 1.0 + (4/10.0))] = $1,755

Rank 5

  1. For a heal: gain = [(50 * 5.5) * (0.5 + 1.0 + (5/10.0))] = $550
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.5 + 1.0 + (5/10.0))] = $1,950

Rank 6

  1. For a heal: gain = [(50 * 5.5) * (0.6 + 1.0 + (6/10.0)] = $605
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.6 + 1.0 + (6/10.0))] = $2,145