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Linia 1: |
| | == For Premium Players == | | == For Premium Players == |
| | === Rank 1 === | | === Rank 1 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = '''$467''' | + | #For a heal: gain = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = '''$467''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a corpse carried: gain = [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = '''$1,657''' | + | #For a corpse: gain = [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = '''$1,657''' |
| | === Rank 2 === | | === Rank 2 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = '''$522''' | + | #For a heal: gain = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = '''$522''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a corpse carried: gain = [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = '''$1,852''' | + | #For a corpse: gain = [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = '''$1,852''' |
| | === Rank 3 === | | === Rank 3 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = '''$577''' | + | #For a heal: gain = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = '''$577''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a corpse carried: gain = [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = '''$2,047''' | + | #For a corpse: gain = [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = '''$2,047''' |
| | === Rank 4 === | | === Rank 4 === |
| − | #For a heal granted: gain = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = '''$632''' | + | #For a heal: gain = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = '''$632''' |
| − | #For a rehab granted: gain = $1,500 per 10 addiction points. | + | #For a rehab: gain = $1,500 per 10 addiction points. |
| − | #For a transported corpse: gain = [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = '''$2,242''' | + | #For a corpse: gain = [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = '''$2,242''' |
| | === Rank 5 === | | === Rank 5 === |
| − | #For a granted heal: gain = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0))] = '''$687''' | + | #For a granted: gain = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0))] = '''$687''' |
| − | #For a granted rehab: gain = $1,500 per 10 addiction points. | + | #For a granted: gain = $1,500 per 10 addiction points. |
| − | #For a transported corpse: gain = [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = '''$2,437''' | + | #For a corpse: gain = [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = '''$2,437''' |
| | === Rank 6 === | | === Rank 6 === |
| − | #For a granted heal: gain = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = '''$742''' | + | #For a granted: gain = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = '''$742''' |
| − | #For a given rehab: gain = $1,500 per 10 addiction points. | + | #For a given: gain = $1,500 per 10 addiction points. |
| − | #For a transported body: gain = [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = '''$2,632''' | + | #For a corpse: gain = [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = '''$2,632''' |