Translations:Factiuni:Paramedics/30/en: Diferență între versiuni

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== For Premium Players ==
 
== For Premium Players ==
 
=== Rank 1 ===
 
=== Rank 1 ===
#For a heal granted: gain = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = '''$467'''
+
#For a heal: gain = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = '''$467'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse carried: gain = [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = '''$1,657'''
+
#For a corpse: gain = [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = '''$1,657'''
 
=== Rank 2 ===
 
=== Rank 2 ===
#For a heal granted: gain = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = '''$522'''
+
#For a heal: gain = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = '''$522'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse carried: gain = [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = '''$1,852'''
+
#For a corpse: gain = [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = '''$1,852'''
 
=== Rank 3 ===
 
=== Rank 3 ===
#For a heal granted: gain = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = '''$577'''
+
#For a heal: gain = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = '''$577'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse carried: gain = [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = '''$2,047'''
+
#For a corpse: gain = [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = '''$2,047'''
 
=== Rank 4 ===
 
=== Rank 4 ===
#For a heal granted: gain = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = '''$632'''
+
#For a heal: gain = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = '''$632'''
#For a rehab granted: gain = $1,500 per 10 addiction points.
+
#For a rehab: gain = $1,500 per 10 addiction points.
#For a transported corpse: gain = [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = '''$2,242'''
+
#For a corpse: gain = [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = '''$2,242'''
 
=== Rank 5 ===
 
=== Rank 5 ===
#For a granted heal: gain = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0))] = '''$687'''
+
#For a granted: gain = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0))] = '''$687'''
#For a granted rehab: gain = $1,500 per 10 addiction points.
+
#For a granted: gain = $1,500 per 10 addiction points.
#For a transported corpse: gain = [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = '''$2,437'''
+
#For a corpse: gain = [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = '''$2,437'''
 
=== Rank 6 ===
 
=== Rank 6 ===
#For a granted heal: gain = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = '''$742'''
+
#For a granted: gain = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = '''$742'''
#For a given rehab: gain = $1,500 per 10 addiction points.
+
#For a given: gain = $1,500 per 10 addiction points.
#For a transported body: gain = [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = '''$2,632'''
+
#For a corpse: gain = [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = '''$2,632'''

Versiunea curentă din 26 octombrie 2025 20:37

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Definiția mesajului (Factiuni:Paramedics)
== Pentru jucătorii cu cont premium ==
=== Rank 1 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = '''467$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = '''1,657$'''
=== Rank 2 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = '''522$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = '''1,852$'''
=== Rank 3 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = '''577$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = '''2,047$'''
=== Rank 4 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = '''632$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = '''2,242$'''
=== Rank 5 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0)] = '''687$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = '''2,437$'''
=== Rank 6 ===
#Pentru un heal acordat: câștig = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = '''742$'''
#Pentru un rehab acordat: câștig = 1,500$ per 10 puncte de dependență.
#Pentru un cadavru transportat: câștig =  [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = '''2,632$'''
Traducerea== For Premium Players ==
=== Rank 1 ===
#For a heal: gain = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = '''$467'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = '''$1,657'''
=== Rank 2 ===
#For a heal: gain = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = '''$522'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = '''$1,852'''
=== Rank 3 ===
#For a heal: gain = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = '''$577'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = '''$2,047'''
=== Rank 4 ===
#For a heal: gain = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = '''$632'''
#For a rehab: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = '''$2,242'''
=== Rank 5 ===
#For a granted: gain = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0))] = '''$687'''
#For a granted: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = '''$2,437'''
=== Rank 6 ===
#For a granted: gain = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = '''$742'''
#For a given: gain = $1,500 per 10 addiction points.
#For a corpse: gain = [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = '''$2,632'''

For Premium Players

Rank 1

  1. For a heal: gain = [(50 * 5.5) * (0.1 + 1.5 + (1/10.0)] = $467
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.1 + 1.5 + (1/10.0))] = $1,657

Rank 2

  1. For a heal: gain = [(50 * 5.5) * (0.2 + 1.5 + (2/10.0)] = $522
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.2 + 1.5 + (2/10.0))] = $1,852

Rank 3

  1. For a heal: gain = [(50 * 5.5) * (0.3 + 1.5 + (3/10.0)] = $577
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.3 + 1.5 + (3/10.0))] = $2,047

Rank 4

  1. For a heal: gain = [(50 * 5.5) * (0.4 + 1.5 + (4/10.0)] = $632
  2. For a rehab: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.4 + 1.5 + (4/10.0))] = $2,242

Rank 5

  1. For a granted: gain = [(50 * 5.5) * (0.5 + 1.5 + (5/10.0))] = $687
  2. For a granted: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.5 + 1.5 + (5/10.0))] = $2,437

Rank 6

  1. For a granted: gain = [(50 * 5.5) * (0.6 + 1.5 + (6/10.0)] = $742
  2. For a given: gain = $1,500 per 10 addiction points.
  3. For a corpse: gain = [(15 * 65) * (0.6 + 1.5 + (6/10.0))] = $2,632