Translations:Factiuni:FBI/36/en: Diferență între versiuni

De la B-Zone Wiki
Salt la: navigare, căutare
(Pagină nouă: == For players with premium account == === Rank 1 === #For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6 #For each ticket issued: revenue =...)
(Nicio diferență)

Versiunea de la data 8 ianuarie 2016 03:13

Informații despre mesaj (contribuiți)
Acest mesaj nu are documentație. Dacă știți unde sau cum este folosit, îi puteți ajuta pe ceilalți traducători prin adăugarea documentației sale.
Definiția mesajului (Factiuni:FBI)
== Pentru jucătorii cu cont premium ==
=== Rank 1 ===
#Pentru un suspect arestat: câștig = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
#Pentru un suspect prins evadând: câștig = [2,43 * (247 + random(15) + 100)] * 1,6
=== Rank 2 ===
#Pentru un suspect arestat: câștig = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
#Pentru un suspect prins evadând: câștig = [2,43 * (247 + random(15) + 100)] * 1,7
=== Rank 3 ===
#Pentru un suspect arestat: câștig = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
#Pentru un suspect prins evadând: câștig = [2,43 * (247 + random(15) + 100)] * 1,8
=== Rank 4 ===
#Pentru un suspect arestat: câștig = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
#Pentru un suspect prins evadând: câștig = [2,43 * (247 + random(15) + 100)] * 1,9
=== Rank 5 ===
#Pentru un suspect arestat: câștig = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
#Pentru un suspect prins evadând: câștig = [2,43 * (247 + random(15) + 100)] * 2
=== Rank 6 sau Lider ===
#Pentru un suspect arestat: câștig = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
#Pentru un suspect prins evadând: câștig = [2,43 * (247 + random(15) + 100)] * 2,1
Traducerea== For players with premium account ==
=== Rank 1 ===
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
#For each ticket issued: revenue = 2 * ticket_value
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6
=== Rank 2 ===
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
#For each ticket issued: revenue = 2 * ticket_value
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7
=== Rank 3 ===
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
#For each ticket issued: revenue = 2 * ticket_value
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8
=== Rank 4 ===
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
#For each ticket issued: revenue = 2 * ticket_value
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9
=== Rank 5 ===
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
#For each ticket issued: revenue = 2 * ticket_value
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2
=== Rank 6 and Leader ===
#For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
#For each ticket issued: revenue = 2 * ticket_value
#For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1

For players with premium account

Rank 1

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,6
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,6

Rank 2

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,7
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,7

Rank 3

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,8
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,8

Rank 4

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 1,9
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 1,9

Rank 5

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2

Rank 6 and Leader

  1. For each arrested suspect: revenue = [2,43 * (247 + random(15) + 10 * WantedLevel)] * 2,1
  2. For each ticket issued: revenue = 2 * ticket_value
  3. For each suspect caught attempting to escape: revenue = [2,43 * (247 + random(15) + 100)] * 2,1