Joburi:Lumberjack/en: Diferență între versiuni

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= Advancement in Skill =
 
= Advancement in Skill =
* To advance from skill 1 to skill 2 you need to do 30 log deliveries.
+
* Skill 1 '''>>''' Skill 2: 30 deliveries of wood. (30 total)
* To advance from skill 2 to skill 3 you need to do 60 log deliveries. (90 in total)
+
* Skill 2 '''>>''' Skill 3: 60 deliveries of wood. (90 total)
* To advance from skill 3 to skill 4 you need to do 120 log deliveries. (210 in total)
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* Skill 3 '''>>''' Skill 4: 120 deliveries of wood. (210 total)
* To advance from skill 4 to skill 5 you need to do 240 log deliveries. (450 in total)
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* Skill 4 '''>>''' Skill 5: 240 deliveries of wood. (450 total)
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* Skill 5 '''>>''' Skill 6: 200 deliveries of wood. (650 total)
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* Skill 6 '''>>''' Skill 7: 250 deliveries of wood. (900 total)
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* Skill 7 '''>>''' Skill 8: 300 deliveries of wood. (1200 total)
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* Skill 8 '''>>''' Skill 9: 350 deliveries of wood. (1550 total)
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* Skill 9 '''>>''' Skill 10: 350 deliveries of wood. (1900 total)
  
 
= Average time for finishing the route per skill =
 
= Average time for finishing the route per skill =

Versiunea de la data 27 noiembrie 2021 13:43

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English • ‎Română
#1
Player working as a lumberjack


General Characteristics

  • Using the "Lumberjack" job you'll cut and deliver logs for money.
  • The Lumberjack job is a legal one.
  • To become a lumberjack, you need to be at least level 1.
  • The location for getting the job can be found on the map in image #1.
  • For a single delivery (the delivery is made at the recruitment point) you have to cut at least 7 logs.
  • The players that have a Premium Account recieve 50% bigger paycheck at the end of each drive.
  • You'll lose the mission if you leave the vehicle (except when cutting the logs).
  • Advancement in skill is rewarded with 10 Gold per skill.


Advancement in Skill

  • Skill 1 >> Skill 2: 30 deliveries of wood. (30 total)
  • Skill 2 >> Skill 3: 60 deliveries of wood. (90 total)
  • Skill 3 >> Skill 4: 120 deliveries of wood. (210 total)
  • Skill 4 >> Skill 5: 240 deliveries of wood. (450 total)
  • Skill 5 >> Skill 6: 200 deliveries of wood. (650 total)
  • Skill 6 >> Skill 7: 250 deliveries of wood. (900 total)
  • Skill 7 >> Skill 8: 300 deliveries of wood. (1200 total)
  • Skill 8 >> Skill 9: 350 deliveries of wood. (1550 total)
  • Skill 9 >> Skill 10: 350 deliveries of wood. (1900 total)

Average time for finishing the route per skill

Skill 1 and Skill 2

  • Shandy Creeks (6.7 km) - Forest I: 370 seconds.
  • Flint County (5.5 km) - Forest II: 267 seconds.
  • The Panopticon (5.3 km) - Forest III: 322 seconds.

Skill 3 and Skill 4

  • Forest I: 355 seconds.
  • Forest II: 252 seconds.
  • Forest III: 291 seconds.

Skill 5

  • Forest I: 306 seconds.
  • Forest II: 229 seconds.
  • Forest III: 265 seconds.


Formula used to determine revenues

Skill 1

Shandy Creeks (6.7 km) - Forest I

[(1198 + random(115)) * premium_coefficient] + job_bonus

Flint County (5.5 km) - Forest II

[(864 + random(115)) * premium_coefficient] + job_bonus

The Panopticon (5.3 km) - Forest III

[(1041 + random(115)) * premium_coefficient] + job_bonus

Skill 2

Forest I

[(1219 + random(115)) * premium_coefficient] + job_bonus

Forest II

[(879 + random(115)) * premium_coefficient] + job_bonus

Forest III

[(1061 + random(115)) * premium_coefficient] + job_bonus

Skill 3

Forest I

[(1265 + random(115)) * premium_coefficient] + job_bonus

Forest II

[(898 + random(115)) * premium_coefficient] + job_bonus

Forest III

[(1037 + random(115)) * premium_coefficient] + job_bonus

Skill 4

Forest I

[(1428 + random(115)) * premium_coefficient] + job_bonus

Forest II

[(1014 + random(115)) * premium_coefficient] + job_bonus

Forest III

[(1170 + random(115)) * premium_coefficient] + job_bonus

Skill 5

Forest I

[(1449 + random(115)) * premium_coefficient] + job_bonus

Forest II

[(1083 + random(115)) * premium_coefficient] + job_bonus

Forest III

[(1253 + random(115)) * premium_coefficient] + job_bonus

  • premium_coefficient has the value 1 if you don't have a premium account, or value 1,5 if you have a premium account.
  • random(115) represents a random number from 1 to 115.
  • job_bonus represents a number multiple of 5. When you use /work, job_bonus has value 5. Each time you finish a delivery, the value increases by 5. If you leave the job's vehicle, the value resets to 5. The value for job_bonus will increase from 5 to 5 to a maximum for 50.


Types of vehicles based on skill

  • Skill 1 - Walton
  • Skill 2 - Walton
  • Skill 3 - DFT-30
  • Skill 4 - DFT-30
  • Skill 5 - Flatbed


Specific Commands

/work

This command allows you to start working.
You need to be close enough to the employment location to execute the command. If this is not the case, the server will set a checkpoint on your map, marking the place where you have to go.