Alte sisteme:Bunker System/en: Diferență între versiuni

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(Pagină nouă: = Bunker Tiers = *From now on, the bunker will have various levels called "tiers", these levels can be unlocked at a certain amount of money generated through the bunker. These tie...)
 
(Nu s-a afișat o versiune intermediară efectuată de un alt utilizator)
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= General characteristics =
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= Caracteristici Generale =
*Bunkers can be bought starting from level 10. In order to buy one you need to go to its location on the map and use '''/buybunker''' (image #5) if you have the necessary cash in hand.
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* Bunkerele pot fi cumpărate începând cu level 10. Pentru a cumpăra unul trebuie să mergeți la locația acestuia pe hartă și să folosiți comanda '''/buybunker''' (imaginea #5) dacă dispuneți de banii necesari în mână.
*Each player can buy a single Bunker per account. More players can own a Bunker in the same location.
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* Fiecare jucător poate cumpăra un singur Bunker per cont. Mai mulți jucători pot deține un Bunker în aceeași locație.
*The Bunker is not tranferrable on other accounts nor can it be sold to other players. If you own a Bunker and wish to buy a more expensive one, you will only pay the difference in value. <span style="color:rgb(170,17,17);font-weight:bold;">Upgrades, provisions and stock from the old Bunker will be lost when buying another one.</span>
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* Bunkerul nu este transferabil pe alte conturi și nu poate fi vândut altor jucători. În cazul în care dețineți un Bunker și doriți să cumpărați altul mai scump, veți plăti doar diferența de bani. <span style="color:rgb(170,17,17);font-weight:bold;">Îmbunătățirile, proviziile și stocul din Bunkerul vechi se vor pierde când cumpărați alt Bunker.</span>
*If you own a more expensive bunker and want for various reasons to buy a cheaper bunker, you will only be able to do so if you destroy the owned bunker.
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*Dacă dețineți un bunker mai scump și doriți din diferite motive să cumpărați un bunker mai ieftin, veți putea face acest lucru doar dacă distrugeți bunkerul deținut.
*Only the owner can enter the Bunker, as long as they don't have wanted. If you get wanted while inside the Bunker you will get kicked out of it.
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* Doar proprietarul poate intra în Bunker, cu condiția să nu aibă wanted. Dacă primește wanted în timp ce se află în interior va fi dat afară.
*Bunker Missions cannot be started if you do not have the appropriate licenses.<br />
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* Misiunile din Bunker nu pot fi începute fără a deține licențele aferente.
  
  
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== Stock ==
 
== Stock ==
 
*For a Bunker to produce stock it needs supplies.
 
*For a Bunker to produce stock it needs supplies.
*The stock will '''only''' be produced if the owner is '''online''' and not dead on AFK or sleep ('''have HP greater than 0''').
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*The stock will '''only''' be produced if the owner is '''online'''.
 
*Bunkers with upgrades will crate stock sooner, thus will produce more stock in time and bring profits quicker.
 
*Bunkers with upgrades will crate stock sooner, thus will produce more stock in time and bring profits quicker.
 
*Stock gets created in time, like so:
 
*Stock gets created in time, like so:
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*From here we established the prices for the Bunkers and upgrades, thus in time each of them will recover the investment and only produce profit.
 
*From here we established the prices for the Bunkers and upgrades, thus in time each of them will recover the investment and only produce profit.
 
[[File:Bunkerupgrades.png|thumb|390px|#14 Upgrades]]
 
[[File:Bunkerupgrades.png|thumb|390px|#14 Upgrades]]
 
  
 
= Upgrades =
 
= Upgrades =
 
*These improve supply consumption, production of stock or being attacked by rivals, like so:
 
*These improve supply consumption, production of stock or being attacked by rivals, like so:
**Security: a Bunker with this upgrade cannot be attacked by rivals.
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**'''Security:''' a Bunker with this upgrade cannot be attacked by rivals.
**Staff: a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit.
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**'''Staff:''' a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit.
**Echipament: a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit.
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**'''Echipament:''' a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit.
**The Supervisor: a Bunker with this upgrade will unlock the /mybunker command, with which you can check the bunker's supplies and stock in real time.
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**'''The Supervisor:''' a Bunker with this upgrade will unlock the /mybunker command, with which you can check the bunker's:
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***Supplies and stock of bunker.
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***Procent of bunker boost that you owned.
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***Period when bunker boost end.
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***Source from you get bunker boost.
 
*Upgrades get lost if you change or destroy the Bunker.
 
*Upgrades get lost if you change or destroy the Bunker.
 
  
 
= Destroy =
 
= Destroy =

Versiunea curentă din 24 martie 2024 20:57

Alte limbi:
English • ‎Română
#1 Bunkers
#2 Basin Bunker
#3 Diablo Bunker
#4 Blueberry Bunker
#5 /buybunker
#6 The Command Center
#7 Resupply
#8 Rob a Rival
#9 Salvage Yard Job
#10 Steal the Cargobob
#11 Get the Cash
#12 Bring The Boats Route
#13 Vehicle Stock

The Bunker System project is inspired from GTA V Online and implemented in our own way on sa-mp. The Bunker represents in fact a new way of making money in game, having an active part in which the player must work alone or together with friends, as well as a passive part in which it's self sustained. In the lines below or here you will find more information.
There are a total of three Bunkers (image #1) added that can be bought starting with level 10, respresented via a disk on the map if you are close to them:

Bunkers

Basin Bunker

Basin Bunker is located near Shady Basin, close to Mount Chiliad (image #2) and it's the cheapest out of the 3 bunkers having a buying price of 1,000,000$.
It has 4 types of upgrades with the following prices:

  • Equipment 400.000$.
  • Staff400.000$.
  • Security200.000$.
  • Supervising2.400.000$.

The position of this bunker is not great, this is why the price is lower than the others, but it is ideal for people who want to see how the bunker works and not spend too much from the beginning.


Diablo Bunker

Diablo Bunker is located in the El Castillo Del Diablo area, close to HQ National Guard (image #3). It has the middle buying price of 2,500,000$.
It has 4 types of upgrades with the following prices:

  • Equipment 600.000$.
  • Staff 600.000$.
  • Security 300.000$.
  • Supervising 3.200.000$.

The position is ideal, but not the best, having relatively fast routes to the majority of possible destinations.


Blueberry Bunker

Blueberry Bunker is located near Blueberry city, near HQ Hitmen (image #4). This is the most expensive of the three bunkers and can be bought for 3,500,000$.

  • Equipment 800.000$.
  • Staff 800.000$.
  • Security 400,000$.
  • Supervising 4.400.000$.

The position is in the center of the map, making it the perfect buy for those who seek the most profitable Bunker.


Caracteristici Generale

  • Bunkerele pot fi cumpărate începând cu level 10. Pentru a cumpăra unul trebuie să mergeți la locația acestuia pe hartă și să folosiți comanda /buybunker (imaginea #5) dacă dispuneți de banii necesari în mână.
  • Fiecare jucător poate cumpăra un singur Bunker per cont. Mai mulți jucători pot deține un Bunker în aceeași locație.
  • Bunkerul nu este transferabil pe alte conturi și nu poate fi vândut altor jucători. În cazul în care dețineți un Bunker și doriți să cumpărați altul mai scump, veți plăti doar diferența de bani. Îmbunătățirile, proviziile și stocul din Bunkerul vechi se vor pierde când cumpărați alt Bunker.
  • Dacă dețineți un bunker mai scump și doriți din diferite motive să cumpărați un bunker mai ieftin, veți putea face acest lucru doar dacă distrugeți bunkerul deținut.
  • Doar proprietarul poate intra în Bunker, cu condiția să nu aibă wanted. Dacă primește wanted în timp ce se află în interior va fi dat afară.
  • Misiunile din Bunker nu pot fi începute fără a deține licențele aferente.


The Command Center

  • The Bunker can be managed from the command center (image #6) using the command /bunker. If you do not know where it is just type the command when you enter the Bunker and you will receive a checkpoint with the location.
  • The command center allows to check supplies, stock, total earnings from the Bunker, to start supply missions, sell stock, buy upgrades or destroy the Bunker.


Resupply and Supplies

  • The Bunker needs supplies in order to produce stock. To gather supplies you need to access the Resupply button and you will see a dialog where you can start a resupply mission as well as invite players to help you.
  • A Bunker owner can invite up to 3 friends to help out with resupply, thus making the resupply process quicker.
  • The capacity quantity a Bunker can have is 150 units.
  • The resupply missions cannot be started if the Bunker has at least 80 units of supplies.
  • There are a total of 4 resupply missions, being given random by the server:

Note: Bunker missions can be canceled using /cancel bunker command


Rob a Rival

  • If there are any Bunkers owned by other players and they do not have the Security upgrade, you may get a mission to attack and steal their supplies if they have at least 25 units of supplies.
  • If you receive such a mission you need to go to the Bunker marked on the map via a checkpoint and destroy the 4 safes. They are visible as seen in the image above and can be found in on the exterior of the Bunkers. In order to destroy them you need to shoot them with a weapon until they disappear.
  • Owners of attacked Bunkers have the right to defend them.
  • This mission will have a time of 15 minutes. If you do not finish the mission in time you need to start a new one.
  • If the mission is successful, the attacked Bunker will lose 25 units of supplies and the attacker will receive 25 units of supplies for each destroyed safe, thus they can fully fill out the supplies of their Bunker in just one such mission.


Salvage Yard Job

  • Somewhere on the map there will be spawned some Rumpo vehicles that contain supplies and must be delivered to the Bunker.
  • When starting a resupply mission don't forget to have a vehicle near your Bunker so you can have a means of transport to your destination.
  • Each Rumpo you deliver will grow supplies from the Bunker with 13 units, and during a mission each participant will get to deliver 2 Rumpo, so a total of 26 units of supplies per participant.
  • If during a mission there are 4 participants, the supplies will fill out to 100 units in just one mission. So in order to better manage your time we suggest you call out your friends for help, otherwise you will have to do multiple resupply missions.
  • The time allocated for this mission is between 20 and 30 minutes depending on the Bunker you own.


Steal the Cargobob

  • Somewhere on the map there will be spawned some Cargobobs that contain supplies and must be delivered to the Bunker.
  • When starting a resupply mission don't forget to have a vehicle near your Bunker so you can have a means of transport to your destination.
  • Each Cargobob you deliver will grow supplies from the Bunker with 13 units, and during a mission each participant will get to deliver 2 Cargobobs, so a total of 26 units of supplies per participant.
  • If during a mission there are 4 participants, the supplies will fill out to 100 units in just one mission. So in order to better manage your time we suggest you call out your friends for help, otherwise you will have to do multiple resupply missions.
  • The time allocated for this mission is between 20 and 30 minutes depending on the Bunker you own.


Get the Cash

  • Somewhere on the map there will be spawned some Securicars that contain supplies and must be delivered to the Bunker.
  • When starting a resupply mission don't forget to have a vehicle near your Bunker so you can have a means of transport to your destination.
  • Each Securicar you deliver will grow supplies from the Bunker with 13 units, and during a mission each participant will get to deliver 2 Securicars, so a total of 26 units of supplies per participant.
  • If during a mission there are 4 participants, the supplies will fill out to 100 units in just one mission. So in order to better manage your time we suggest you call out your friends for help, otherwise you will have to do multiple resupply missions.
  • The time allocated for this mission is between 20 and 30 minutes depending on the Bunker you own.


Bring the Boats

  • Somewhere on the map will be spawned some Launch boats containing supplies and must be delivered to the Bunker.
  • When you start a resupply mission, don't forget to have a vehicle near your Bunker so you can have a means of transport to your destination.
  • Each boat delivered will grow supplies from the Bunker with 13 units, and during a mission each participant will get to deliver 2 boats, so a total of 26 units of supplies per participant.
  • If during a mission there are 4 participants, the supplies will fill out to 100 units in just one mission. So in order to better manage your time we suggest you call out your friends for help, otherwise you will have to do multiple resupply missions.
  • In image #12 you have the fastest routes to each bunker.
  • The time allocated for this mission is between 20 and 30 minutes depending on the Bunker you own.


Using Supplies

  • For a Bunker to produce stock it needs supplies.
  • Bunkers with upgrades will consume supplies harder, thus will produce more stock in time and you will have to resupply more rarely.
  • These supplies get consumed in time, like so:
    • Bunker without any upgrades: 1 unit is consumed in 100 seconds
    • Bunker with staff or equipment upgrade: 1 unit is consumed in 200 seconds
    • Bunker with staff + equipment upgrade: 1 unit is consumed in 300 seconds
  • Having in mind the numbers above, a Bunker with no upgrades will need resupplying at each 2-3 hours while a fully upgraded Bunker will need resupplying at every 8-9 hours.


Selling and Stock

  • Stock can be sold starting from at least 1 unit of stock.
  • The price for stock unit is of 1,000$ for selling in a close location or 2,000$ for selling in a far location.
  • So if you have 100 units of stock you will get 100,000$ if you sell close or 200,000$ if you sell far.
  • Depending on how much stock you sell, you will need to deliver multiple Bandito vehicles to the location marked on the map. It is indicated that if you sell stock that fits more than 1 vehicle to invite friends to help you out, or you will have to make multiple trips to sell the accumulated stock. More information can be found in image #12.
  • Each helper for the sale mission will receive 10% of the final payment, without substracting money from what the Bunker owner receives.
  • The time for stock sale is 5 minutes for close sale or 10 minutes for selling farther away.


Stock

  • For a Bunker to produce stock it needs supplies.
  • The stock will only be produced if the owner is online.
  • Bunkers with upgrades will crate stock sooner, thus will produce more stock in time and bring profits quicker.
  • Stock gets created in time, like so:
    • Bunker without any upgrades: 1 unit is created each 20 minutes
    • Bunker with staff or equipment upgrade: 1 unit is created each 15 minutes
    • Bunker with staff + equipment upgrade: 1 unit is created each 10 minutes
  • Having in mind the numbers above, a Bunker with no upgrades will have full stock in about 33 hours while a fully upgraded Bunker will have full stock in about 16 hours.
  • From here we established the prices for the Bunkers and upgrades, thus in time each of them will recover the investment and only produce profit.
#14 Upgrades

Upgrades

  • These improve supply consumption, production of stock or being attacked by rivals, like so:
    • Security: a Bunker with this upgrade cannot be attacked by rivals.
    • Staff: a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit.
    • Echipament: a Bunker with this upgrade will consume supplies harder, so it will need resupplying more rarely, will produce stock sooner, so it will bring more profit.
    • The Supervisor: a Bunker with this upgrade will unlock the /mybunker command, with which you can check the bunker's:
      • Supplies and stock of bunker.
      • Procent of bunker boost that you owned.
      • Period when bunker boost end.
      • Source from you get bunker boost.
  • Upgrades get lost if you change or destroy the Bunker.

Destroy

  • The destroy option for the Bunker (present in image #14) will delete it from your account, without getting anything in return.
  • When destroying it you lose (supplies, stock, upgrades, etc.) and this action cannot be undone.


Bunker Tiers

  • From now on, the bunker will have various levels called "tiers", these levels can be unlocked at a certain amount of money generated through the bunker. These tiers will bring you various benefits as follows:
    • Bunker Tier 0 - the level from which any bunker starts, it automatically unlocks when the bunker is purchased, it offers a maximum capacity of 100 supplies and 100 stocks.
    • Bunker Tier 1 - the level is unlocked when the bunker generates $20,000,000, it will give you a maximum capacity of 110 supplies and 100 stocks.
    • Bunker Tier 2 - the level is unlocked when the bunker generates $40,000,000, it will give you a maximum capacity of 120 supplies and 100 stocks.
    • Bunker Tier 3 - the level is unlocked when the bunker generates $60,000,000, it will give you a maximum capacity of 130 supplies and 100 stocks.
    • Bunker Tier 4 - the level is unlocked when the bunker generates $80,000,000, it will give you a maximum capacity of 140 supplies and 100 stocks.
    • Bunker Tier 5 - the level is unlocked when the bunker generates $100,000,000, it will give you a maximum capacity of 150 supplies and 100 stocks.
    • Bunker Tier 6 - the level is unlocked when the bunker generates $150,000,000, it will give you a maximum capacity of 150 supplies and 110 stocks.
    • Bunker Tier 7 - the level is unlocked when the bunker generates $175,000,000, it will give you a maximum capacity of 150 supplies and 120 stocks.
    • Bunker Tier 8 - the level is unlocked when the bunker generates $190,000,000, it will give you a maximum capacity of 150 supplies and 130 stocks.
    • Bunker Tier 9 - the level is unlocked when the bunker generates $220,000,000, it will give you a maximum capacity of 150 supplies and 140 stocks.
    • Bunker Tier 10 - the level is unlocked when the bunker generates $250,000,000, it will give you a maximum capacity of 150 supplies and 150 stocks.

Note:

  • If the bunker is destroyed, the tier will be reset, if you buy another bunker you will restart from tier 0.
  • The tier of the bunker is specified both by means of the /bunker command, but also by means of the remote /mybunker command.